1
0
Fork 0
forked from Simnation/Main
This commit is contained in:
Nordi98 2025-07-19 22:06:32 +02:00
parent 5e498ae29e
commit 650ff8db20
4 changed files with 39 additions and 7 deletions

View file

@ -1011,8 +1011,18 @@ CodeStudio.Products = {
itemPrice = 250,
itemInfo = "",
},
['ammo_beanbag'] = {
itemName = "Beanbag Munition",
itemStock = 250,
itemPrice = 250,
itemInfo = "",
},
['ammo_training'] = {
itemName = "Trainings Munition",
itemStock = 250,
itemPrice = 250,
itemInfo = "",
},
}
},

View file

@ -68,7 +68,18 @@ config.ammo = {
ammo = 30, -- Only works on ammoSystem 1
maxAmmoInWeapon = 250 -- Only works on ammoSystem 1
},
{
ammoType = "AMMO_BEANBAG",
item = "ammo_beanbag",
ammo = 30, -- Only works on ammoSystem 1
maxAmmoInWeapon = 250 -- Only works on ammoSystem 1
},
{
ammoType = "AMMO_TRAINING",
item = "ammo_training",
ammo = 30, -- Only works on ammoSystem 1
maxAmmoInWeapon = 250 -- Only works on ammoSystem 1
},
-- POLICE
{

View file

@ -3636,9 +3636,20 @@ itemsData = {
description = 'Munition für die Beanbag Shotgun',
image = 'beanbag_ammo.png',
shouldClose = true,
label = 'Beanbag Ammo',
label = 'Beanbag Munition',
name = 'ammo_beanbag',
},
ammo_training = {
useable = true,
weight = 100,
type = 'item',
unique = false,
description = 'Munition für die Trainingwaffen',
image = 'training_ammo.png',
shouldClose = true,
label = 'Trainings Munition',
name = 'ammo_training',
},
burrito = {
useable = true,
weight = 100,

View file

@ -40,7 +40,7 @@ local weaponsList = {
weapon_revolver = { name = 'weapon_revolver', label = 'Revolver', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_revolver.png', description = 'A pistol with revolving chambers enabling several shots to be fired without reloading' },
weapon_revolver_mk2 = { name = 'weapon_revolver_mk2', label = 'Violence', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_revolver_mk2.png', description = 'da Violence' },
weapon_doubleaction = { name = 'weapon_doubleaction', label = 'Double Action Revolver', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_doubleaction.png', description = 'Double Action Revolver' },
weapon_snspistol_mk2 = { name = 'weapon_snspistol_mk2', label = 'Trainings Pistole', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol_mk2.png', description = 'SNS Pistol MK2' },
weapon_snspistol_mk2 = { name = 'weapon_snspistol_mk2', label = 'Trainings Pistole', weight = 1000, ammotype = 'AMMO_TRAINING', image = 'weapon_snspistol_mk2.png', description = 'SNS Pistol MK2' },
weapon_raypistol = { name = 'weapon_raypistol', label = 'Up-n-Atomizer', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_raypistol.png', description = 'Weapon Raypistol' },
weapon_ceramicpistol = { name = 'weapon_ceramicpistol', label = 'Ceramic Pistol', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_ceramicpistol.png', description = 'Weapon Ceramicpistol' },
weapon_navyrevolver = { name = 'weapon_navyrevolver', label = 'Navy Revolver', weight = 1000, ammotype = 'AMMO_PISTOL', image = 'weapon_navyrevolver.png', description = 'Weapon Navyrevolver' },
@ -67,13 +67,13 @@ local weaponsList = {
weapon_dbshotgun = { name = 'weapon_dbshotgun', label = 'Double-barrel Shotgun', weight = 1000, ammotype = 'AMMO_SHOTGUN', image = 'weapon_dbshotgun.png', description = 'A shotgun with two parallel barrels, allowing two single shots to be fired in quick succession' },
weapon_autoshotgun = { name = 'weapon_autoshotgun', label = 'Auto Shotgun', weight = 1000, ammotype = 'AMMO_SHOTGUN', image = 'weapon_autoshotgun.png', description = 'A shotgun capable of rapid continous fire' },
weapon_pumpshotgun_mk2 = { name = 'weapon_pumpshotgun_mk2', label = 'Pumpshotgun Mk II', weight = 1000, ammotype = 'AMMO_SHOTGUN', image = 'weapon_pumpshotgun_mk2.png', description = 'Pumpshotgun MK2' },
weapon_combatshotgun = { name = 'weapon_combatshotgun', label = 'Beanbag Shotgun', weight = 1000, ammotype = 'AMMO_SHOTGUN', image = 'weapon_combatshotgun.png', description = 'Weapon Combatshotgun' },
weapon_combatshotgun = { name = 'weapon_combatshotgun', label = 'Beanbag Shotgun', weight = 1000, ammotype = 'AMMO_BEANBAG', image = 'weapon_combatshotgun.png', description = 'Weapon Combatshotgun' },
-- Assault Rifles
weapon_assaultrifle = { name = 'weapon_assaultrifle', label = 'AK 75', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_assaultrifle.png', description = 'A rapid-fire, magazine-fed automatic rifle designed for infantry use' },
weapon_assaultrifle_mk2 = { name = 'weapon_assaultrifle_mk2', label = 'Assault Rifle Mk II', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_assaultrifle_mk2.png', description = 'Assault Rifle MK2' },
weapon_carbinerifle = { name = 'weapon_carbinerifle', label = 'AR 15', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_carbinerifle.png', description = 'A light weight automatic rifle' },
weapon_carbinerifle_mk2 = { name = 'weapon_carbinerifle_mk2', label = 'Trainings Gewehr', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_carbinerifle_mk2.png', description = 'Carbine Rifle MK2' },
weapon_carbinerifle_mk2 = { name = 'weapon_carbinerifle_mk2', label = 'Trainings Gewehr', weight = 1000, ammotype = 'AMMO_TRAINING', image = 'weapon_carbinerifle_mk2.png', description = 'Carbine Rifle MK2' },
weapon_advancedrifle = { name = 'weapon_advancedrifle', label = 'Advanced Rifle', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_advancedrifle.png', description = 'An assault version of a rapid-fire, magazine-fed automatic rifle designed for infantry use' },
weapon_specialcarbine = { name = 'weapon_specialcarbine', label = 'KH 450', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_specialcarbine.png', description = 'An extremely versatile assault rifle for any combat situation' },
weapon_bullpuprifle = { name = 'weapon_bullpuprifle', label = 'QBX-92-3', weight = 1000, ammotype = 'AMMO_RIFLE', image = 'weapon_bullpuprifle.png', description = 'A compact automatic assault rifle' },