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2 changed files with 2 additions and 2 deletions
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@ -2972,7 +2972,7 @@ itemsData = {
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},
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weapon_pocketlight = {
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useable = true,
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weight = 100,
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weight = 400,
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type = 'weapon',
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unique = true,
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description = '',
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@ -5,7 +5,7 @@ local weaponsList = {
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weapon_bat = { name = 'weapon_bat', label = 'Bat', weight = 1000, ammotype = nil, image = 'weapon_bat.png', description = 'Used for hitting a ball in sports (or other things)' },
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weapon_bottle = { name = 'weapon_bottle', label = 'Broken Bottle', weight = 1000, ammotype = nil, image = 'weapon_bottle.png', description = 'A broken bottle' },
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weapon_crowbar = { name = 'weapon_crowbar', label = 'Crowbar', weight = 1000, ammotype = nil, image = 'weapon_crowbar.png', description = 'An iron bar with a flattened end, used as a lever' },
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weapon_flashlight = { name = 'weapon_flashlight', label = 'Flashlight', weight = 1000, ammotype = nil, image = 'weapon_flashlight.png', description = 'A battery-operated portable light' },
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weapon_flashlight = { name = 'weapon_flashlight', label = 'Taschenlampe', weight = 1000, ammotype = nil, image = 'weapon_flashlight.png', description = 'A battery-operated portable light' },
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weapon_golfclub = { name = 'weapon_golfclub', label = 'Golfclub', weight = 1000, ammotype = nil, image = 'weapon_golfclub.png', description = 'A club used to hit the ball in golf' },
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weapon_hammer = { name = 'weapon_hammer', label = 'Hammer', weight = 1000, ammotype = nil, image = 'weapon_hammer.png', description = 'Used for jobs such as breaking things (legs) and driving in nails' },
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weapon_hatchet = { name = 'weapon_hatchet', label = 'Hatchet', weight = 1000, ammotype = nil, image = 'weapon_hatchet.png', description = 'A small axe with a short handle for use in one hand' },
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