forked from Simnation/Main
Update stored.lua
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1 changed files with 1 additions and 1 deletions
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@ -9,7 +9,7 @@ AddEventHandler('mh_garage:storeVehicle', function()
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for i = 1, #vehicles, 1 do
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for i = 1, #vehicles, 1 do
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local veh_coords = GetEntityCoords(vehicles[i])
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local veh_coords = GetEntityCoords(vehicles[i])
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local distance = #(veh_coords - coords)
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local distance = #(veh_coords - coords)
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if distance < 40.0 then
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if distance < 10.0 then
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local mods = QBCore.Functions.GetVehicleProperties(vehicles[i])
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local mods = QBCore.Functions.GetVehicleProperties(vehicles[i])
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local lc_fuelLevel = exports["lc_fuel"]:GetFuel(vehicles[i]) -- Get the fuel level
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local lc_fuelLevel = exports["lc_fuel"]:GetFuel(vehicles[i]) -- Get the fuel level
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