forked from Simnation/Main
Update main.lua
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c301b8407a
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1 changed files with 36 additions and 26 deletions
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@ -449,36 +449,46 @@ CreateThread(function()
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-- Wait for target system to be ready
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Wait(1000)
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-- Add target for all container types
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for _, containerType in pairs(Config.ContainerTypes) do
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exports['qb-target']:AddTargetModel(containerType.model, {
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options = {
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{
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type = "client",
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event = "container_heist:client:startRobbery",
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icon = "fas fa-angle-double-right",
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label = "Break into " .. containerType.label,
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containerType = containerType,
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}
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},
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distance = 3.0
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})
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-- Check if Config.ContainerTypes exists and is not empty
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if Config.ContainerTypes and next(Config.ContainerTypes) then
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-- Add target for all container types
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for _, containerType in pairs(Config.ContainerTypes) do
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exports['qb-target']:AddTargetModel(containerType.model, {
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options = {
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{
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type = "client",
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event = "container_heist:client:startRobbery",
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icon = "fas fa-angle-double-right",
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label = "Break into " .. containerType.label,
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containerType = containerType,
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}
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},
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distance = 3.0
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})
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end
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else
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print("[Container Heist] Error: Config.ContainerTypes is nil or empty!")
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end
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-- Spawn containers at fixed locations if configured
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for _, location in pairs(Config.ContainerLocations) do
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if location.spawnContainer then
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local hash = GetHashKey(location.model)
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RequestModel(hash)
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while not HasModelLoaded(hash) do
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Wait(10)
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-- Check if Config.ContainerLocations exists and is not empty
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if Config.ContainerLocations and next(Config.ContainerLocations) then
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-- Spawn containers at fixed locations if configured
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for _, location in pairs(Config.ContainerLocations) do
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if location.spawnContainer then
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local hash = GetHashKey(location.model)
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RequestModel(hash)
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while not HasModelLoaded(hash) do
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Wait(10)
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end
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local container = CreateObject(hash, location.coords.x, location.coords.y, location.coords.z, true, false, false)
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SetEntityHeading(container, location.heading)
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FreezeEntityPosition(container, true)
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SetModelAsNoLongerNeeded(hash)
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end
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local container = CreateObject(hash, location.coords.x, location.coords.y, location.coords.z, true, false, false)
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SetEntityHeading(container, location.heading)
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FreezeEntityPosition(container, true)
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SetModelAsNoLongerNeeded(hash)
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end
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else
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print("[Container Heist] Warning: Config.ContainerLocations is nil or empty!")
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end
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end)
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