forked from Simnation/Main
resources/[jobs]/[civ]/mh_jobgarage/client/chiefsettings.lua aktualisiert
This commit is contained in:
parent
9426a0d280
commit
56c570c1c3
1 changed files with 2 additions and 1 deletions
|
@ -55,7 +55,8 @@ function OpenChiefAddVehicleMenu()
|
||||||
for _, v in ipairs(allVehicles) do
|
for _, v in ipairs(allVehicles) do
|
||||||
if DoesEntityExist(v) then
|
if DoesEntityExist(v) then
|
||||||
isSpawned = true
|
isSpawned = true
|
||||||
mods = QBCore.Functions.GetVehicleProperties(v)
|
local vmods = QBCore.Functions.GetVehicleProperties(v)
|
||||||
|
mods = json.encode(vmods)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue