forked from Simnation/Main
resources/[jobs]/[civ]/mh_jobgarage/client/chiefsettings.lua aktualisiert
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1 changed files with 2 additions and 1 deletions
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@ -55,7 +55,8 @@ function OpenChiefAddVehicleMenu()
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for _, v in ipairs(allVehicles) do
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if DoesEntityExist(v) then
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isSpawned = true
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mods = QBCore.Functions.GetVehicleProperties(v)
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local vmods = QBCore.Functions.GetVehicleProperties(v)
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mods = json.encode(vmods)
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end
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end
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