forked from Simnation/Main
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2 changed files with 241 additions and 237 deletions
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@ -1,12 +1,12 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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-- Liste der Prop-Modelle für sofortige Schredder
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-- List of prop models that should be targetable as immediate shredders
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local shredderPropModels = {
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'p_secret_weapon_02',
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'prop_bin_08a'
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}
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-- Liste der Prop-Modelle für zeitverzögerte Mülltonnen
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-- List of prop models that should be targetable as trash bins with delayed deletion
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local trashBinPropModels = {
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'prop_bin_01a',
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'prop_bin_03a',
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@ -18,78 +18,86 @@ local trashBinPropModels = {
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'prop_dumpster_3a'
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}
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-- Variable zum Speichern der aktuellen Entität
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-- Variable to store the current entity being interacted with
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local currentEntity = nil
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local currentType = nil
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-- QB-Target zu allen passenden Props in der Welt hinzufügen
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-- Add QB-Target to all matching props in the world
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Citizen.CreateThread(function()
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-- Schredder-Optionen definieren
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local shredderOptions = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-dumpster",
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label = "Müllschredder öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "shredder"
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TriggerEvent('disposal:openInventory')
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end,
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canInteract = function()
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return true
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end,
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},
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{
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type = "client",
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event = "disposal:openMenu",
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icon = "fas fa-fire",
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label = "Items vernichten",
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action = function(entity)
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currentEntity = entity
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currentType = "shredder"
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TriggerEvent('disposal:openMenu')
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end,
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canInteract = function()
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return true
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end,
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}
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}
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-- Mülltonnen-Optionen definieren
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local trashOptions = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-trash",
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label = "Mülltonne öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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TriggerEvent('disposal:openInventory')
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end,
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canInteract = function()
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return true
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end,
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}
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}
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-- QB-Target für Schredder hinzufügen
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-- Add target to shredder props
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exports['qb-target']:AddTargetModel(shredderPropModels, {
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options = shredderOptions,
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options = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-dumpster",
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label = "Müllschredder öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "shredder"
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TriggerEvent('disposal:openInventory')
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end,
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canInteract = function()
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return true
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end,
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},
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{
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type = "client",
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event = "disposal:openMenu",
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icon = "fas fa-fire",
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label = "Items vernichten",
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action = function(entity)
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currentEntity = entity
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currentType = "shredder"
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TriggerEvent('disposal:openMenu')
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end,
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canInteract = function()
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return true
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end,
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}
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},
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distance = 2.0
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})
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-- QB-Target für Mülltonnen hinzufügen
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-- Add target to trash bin props
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exports['qb-target']:AddTargetModel(trashBinPropModels, {
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options = trashOptions,
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options = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-trash",
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label = "Mülltonne öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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TriggerEvent('disposal:openInventory')
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end,
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canInteract = function()
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return true
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end,
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},
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{
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type = "client",
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event = "disposal:openMenu",
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icon = "fas fa-clock",
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label = "Müll entsorgen",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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TriggerEvent('disposal:openMenu')
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end,
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canInteract = function()
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return true
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end,
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}
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},
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distance = 2.0
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})
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print("^2[DISPOSAL]^7 QB-Target zu " .. #shredderPropModels .. " Schredder-Modellen und " .. #trashBinPropModels .. " Mülltonnen-Modellen hinzugefügt")
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print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models")
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end)
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-- Funktion zum Abrufen der Container-ID aus der Entität
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-- Function to get container ID from entity
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function GetContainerIDFromEntity(entity, type)
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if not entity or not DoesEntityExist(entity) then return nil end
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@ -98,7 +106,7 @@ function GetContainerIDFromEntity(entity, type)
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return type .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
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end
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-- Container-Inventar öffnen
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-- Open container inventory
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RegisterNetEvent('disposal:openInventory', function()
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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@ -112,49 +120,46 @@ RegisterNetEvent('disposal:openInventory', function()
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return
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end
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-- Container-ID abrufen
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-- Get container ID
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local containerID = GetContainerIDFromEntity(currentEntity, currentType)
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if not containerID then return end
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-- Inventar mit dieser eindeutigen ID öffnen
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-- Open inventory with this unique ID
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TriggerServerEvent('disposal:server:openInventory', containerID, currentType)
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end)
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-- Vernichtungsmenü öffnen (nur für Schredder)
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-- Open disposal menu
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RegisterNetEvent('disposal:openMenu', function()
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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if not currentEntity or not DoesEntityExist(currentEntity) or currentType ~= "shredder" then
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if not currentEntity or not DoesEntityExist(currentEntity) then
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lib.notify({
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title = 'Müllschredder',
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description = 'Kein Schredder gefunden!',
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title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
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type = 'error'
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})
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return
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end
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-- Container-ID abrufen
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-- Get container ID
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local containerID = GetContainerIDFromEntity(currentEntity, currentType)
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if not containerID then return end
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-- Items in diesem Container abrufen
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-- Get items in this container
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TriggerServerEvent('disposal:server:getItems', containerID, currentType)
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end)
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-- Menü mit Items anzeigen (nur für Schredder)
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-- Show menu with items
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RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
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-- Nur für Schredder fortfahren
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if type ~= "shredder" then return end
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-- Sicherstellen, dass items eine Tabelle ist
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-- Make sure items is a table
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items = items or {}
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-- Prüfen, ob items leer ist
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-- Check if items is empty
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if next(items) == nil then
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lib.notify({
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title = 'Müllschredder',
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description = 'Der Schredder ist leer!',
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
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type = 'error'
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})
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return
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@ -162,23 +167,40 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
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local menuOptions = {}
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-- Alle Items vernichten Option
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-- All items action option
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local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
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local actionDesc = type == "shredder"
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and 'Vernichtet alle Items im Schredder permanent!'
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or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
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table.insert(menuOptions, {
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title = '🔥 ALLE ITEMS VERNICHTEN',
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description = 'Vernichtet alle Items im Schredder permanent!',
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icon = 'fire',
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title = '🔥 ' .. actionText,
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description = actionDesc,
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icon = type == "shredder" and 'fire' or 'trash',
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onSelect = function()
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confirmDestroyAll(containerID)
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confirmDestroyAll(containerID, type)
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end
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})
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-- If it's a trash bin with scheduled deletion, show the time remaining
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if type == "trash" and timeRemaining then
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local minutes = math.floor(timeRemaining / 60)
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local seconds = timeRemaining % 60
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table.insert(menuOptions, {
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title = '⏱️ Automatische Leerung',
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description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
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disabled = true
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})
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end
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table.insert(menuOptions, {
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title = '─────────────────',
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description = 'Einzelne Items:',
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disabled = true
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})
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-- Einzelne Items zum Menü hinzufügen
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-- Add individual items to menu
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local hasItems = false
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for slot, item in pairs(items) do
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if item and item.amount and item.amount > 0 then
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description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
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icon = 'trash',
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onSelect = function()
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confirmDestroySingle(item.name, item.amount, slot, containerID)
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confirmDestroySingle(item.name, item.amount, slot, containerID, type)
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end
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})
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end
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if not hasItems then
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lib.notify({
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title = 'Müllschredder',
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description = 'Der Schredder ist leer!',
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
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type = 'error'
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})
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return
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lib.registerContext({
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id = 'disposal_menu',
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title = '🗑️ Müllschredder Verwaltung',
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title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung',
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options = menuOptions
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})
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lib.showContext('disposal_menu')
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end)
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-- Einzelnes Item vernichten bestätigen (nur für Schredder)
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function confirmDestroySingle(itemName, amount, slot, containerID)
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-- Confirm single item disposal
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function confirmDestroySingle(itemName, amount, slot, containerID, type)
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local actionText = type == "shredder" and "vernichten" or "entsorgen"
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local actionDesc = type == "shredder"
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and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
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or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
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lib.registerContext({
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id = 'dispose_single_confirm',
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title = '⚠️ Item vernichten?',
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title = '⚠️ Item ' .. actionText .. '?',
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options = {
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{
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title = '🔥 Ja, vernichten',
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description = itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!',
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icon = 'fire',
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title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen',
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description = actionDesc,
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icon = 'check',
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onSelect = function()
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TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, "shredder")
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TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type)
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end
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},
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{
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@ -231,7 +258,7 @@ function confirmDestroySingle(itemName, amount, slot, containerID)
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description = 'Zurück zum Hauptmenü',
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icon = 'times',
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onSelect = function()
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TriggerServerEvent('disposal:server:getItems', containerID, "shredder")
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TriggerServerEvent('disposal:server:getItems', containerID, type)
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end
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}
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}
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lib.showContext('dispose_single_confirm')
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end
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-- Alle Items vernichten bestätigen (nur für Schredder)
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function confirmDestroyAll(containerID)
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-- Confirm all items disposal
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function confirmDestroyAll(containerID, type)
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local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
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local actionDesc = type == "shredder"
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and 'ALLE Items im Schredder werden permanent gelöscht!'
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or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
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lib.registerContext({
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id = 'dispose_all_confirm',
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title = '⚠️ WARNUNG ⚠️',
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options = {
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{
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title = '🔥 JA, ALLES VERNICHTEN',
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description = 'ALLE Items im Schredder werden permanent gelöscht!',
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icon = 'fire',
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title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN',
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description = actionDesc,
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icon = type == "shredder" and 'fire' or 'trash',
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onSelect = function()
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TriggerServerEvent('disposal:server:disposeAll', containerID, "shredder")
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TriggerServerEvent('disposal:server:disposeAll', containerID, type)
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end
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},
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{
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description = 'Zurück zum Hauptmenü',
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icon = 'times',
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onSelect = function()
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TriggerServerEvent('disposal:server:getItems', containerID, "shredder")
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TriggerServerEvent('disposal:server:getItems', containerID, type)
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end
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}
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}
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@ -268,7 +300,7 @@ function confirmDestroyAll(containerID)
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lib.showContext('dispose_all_confirm')
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end
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-- Erfolgs-Notification mit Effekt
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-- Success notification with effect
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RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
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lib.notify({
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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@ -277,7 +309,7 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
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duration = 4000
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})
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-- Partikel-Effekt
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-- Particle effect
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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@ -288,35 +320,14 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
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UseParticleFxAssetNextCall("core")
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-- Unterschiedliche Effekte je nach Typ
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-- Different effects for shredder vs trash
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if type == "shredder" then
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-- Intensiverer Effekt für Schredder
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-- More intense effect for shredder
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StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
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PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
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else
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-- Subtiler Effekt für Mülltonnen
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-- Subtle effect for trash
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StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
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PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
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end
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end)
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-- Informationen über zeitverzögerte Löschung anzeigen
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RegisterNetEvent('disposal:client:showTrashInfo', function(deleteTime)
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local days = math.floor(deleteTime / 86400)
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local hours = math.floor((deleteTime % 86400) / 3600)
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local minutes = math.floor((deleteTime % 3600) / 60)
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local timeString = ""
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if days > 0 then
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timeString = days .. " Tag" .. (days > 1 and "e" or "") .. ", "
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end
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timeString = timeString .. hours .. " Stunde" .. (hours > 1 and "n" or "") .. ", "
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timeString = timeString .. minutes .. " Minute" .. (minutes > 1 and "n" or "")
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lib.notify({
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title = 'Mülltonne',
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description = 'Items werden in ' .. timeString .. ' automatisch gelöscht!',
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type = 'info',
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duration = 6000
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})
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end)
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@ -1,22 +1,22 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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-- Tabelle zum Speichern von geplanten Löschungen
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-- Table to store items scheduled for deletion
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local scheduledDeletions = {}
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|
||||
-- Standard-Zeit für Mülltonnen-Löschung (2 Tage = 48 Stunden = 172800 Sekunden)
|
||||
-- Default time for trash bin deletion (2 days = 48 hours = 172800 seconds)
|
||||
local DEFAULT_TRASH_DELETE_TIME = 172800 -- seconds
|
||||
|
||||
-- Funktion zum Planen der Item-Löschung
|
||||
-- Function to schedule item deletion
|
||||
function ScheduleItemDeletion(containerID, deleteTime)
|
||||
-- Standard-Löschzeit verwenden, wenn nicht angegeben
|
||||
-- Use default time if not specified
|
||||
deleteTime = deleteTime or DEFAULT_TRASH_DELETE_TIME
|
||||
|
||||
-- Bestehenden Timer abbrechen, falls vorhanden
|
||||
-- Cancel existing timer if there is one
|
||||
if scheduledDeletions[containerID] and scheduledDeletions[containerID].timer then
|
||||
clearTimeout(scheduledDeletions[containerID].timer)
|
||||
end
|
||||
|
||||
-- Löschung planen
|
||||
-- Schedule the deletion
|
||||
scheduledDeletions[containerID] = {
|
||||
deleteAt = os.time() + deleteTime,
|
||||
timer = setTimeout(function()
|
||||
|
@ -24,18 +24,16 @@ function ScheduleItemDeletion(containerID, deleteTime)
|
|||
end, deleteTime * 1000)
|
||||
}
|
||||
|
||||
print("^3[DISPOSAL]^7 Items in " .. containerID .. " werden in " .. deleteTime .. " Sekunden gelöscht")
|
||||
|
||||
return deleteTime
|
||||
print("^3[DISPOSAL]^7 Items in " .. containerID .. " scheduled for deletion in " .. deleteTime .. " seconds")
|
||||
end
|
||||
|
||||
-- Funktion zum Löschen von Items aus einer Mülltonne
|
||||
-- Function to delete items from a trash bin
|
||||
function DeleteTrashBinItems(containerID)
|
||||
-- Alle Items in der Mülltonne abrufen
|
||||
-- Get all items in the trash bin
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
|
||||
if not items or next(items) == nil then
|
||||
print("^3[DISPOSAL]^7 Keine Items zum Löschen in " .. containerID)
|
||||
print("^3[DISPOSAL]^7 No items to delete in " .. containerID)
|
||||
scheduledDeletions[containerID] = nil
|
||||
return
|
||||
end
|
||||
|
@ -43,7 +41,7 @@ function DeleteTrashBinItems(containerID)
|
|||
local totalItems = 0
|
||||
local disposedItems = {}
|
||||
|
||||
-- Alle Items löschen
|
||||
-- Delete all items
|
||||
for slot, item in pairs(items) do
|
||||
if item and item.amount and item.amount > 0 then
|
||||
exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
|
||||
|
@ -52,22 +50,22 @@ function DeleteTrashBinItems(containerID)
|
|||
end
|
||||
end
|
||||
|
||||
print("^3[DISPOSAL]^7 Automatisch " .. totalItems .. " Items aus " .. containerID .. " gelöscht")
|
||||
print("^3[DISPOSAL]^7 Automatically deleted " .. totalItems .. " items from " .. containerID)
|
||||
|
||||
-- Log der automatischen Löschung
|
||||
-- Log the automatic deletion
|
||||
local itemList = ""
|
||||
for _, item in pairs(disposedItems) do
|
||||
itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n'
|
||||
end
|
||||
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Automatische Müllentsorgung', 'yellow',
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Automatic Trash Deletion', 'yellow',
|
||||
'**Container:** ' .. containerID .. '\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList)
|
||||
|
||||
-- Aus geplanten Löschungen entfernen
|
||||
-- Remove from scheduled deletions
|
||||
scheduledDeletions[containerID] = nil
|
||||
end
|
||||
|
||||
-- Verbleibende Zeit für eine geplante Löschung abrufen
|
||||
-- Get time remaining for a scheduled deletion
|
||||
function GetTimeRemaining(containerID)
|
||||
if scheduledDeletions[containerID] then
|
||||
local currentTime = os.time()
|
||||
|
@ -83,131 +81,121 @@ function GetTimeRemaining(containerID)
|
|||
return nil
|
||||
end
|
||||
|
||||
-- Container-Inventar öffnen
|
||||
-- Container inventory open
|
||||
RegisterNetEvent('disposal:server:openInventory', function(containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Inventar öffnen
|
||||
-- Open the inventory
|
||||
exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, {
|
||||
maxweight = 50000, -- 50kg max
|
||||
slots = 20, -- 20 Slots
|
||||
label = type == "shredder" and 'Müllschredder' or 'Mülltonne'
|
||||
})
|
||||
|
||||
-- Wenn es eine Mülltonne ist, nach Items prüfen und Löschung planen
|
||||
if type == "trash" then
|
||||
-- Kurze Verzögerung, um sicherzustellen, dass das Inventar geladen ist
|
||||
SetTimeout(500, function()
|
||||
-- Prüfen, ob Items in der Mülltonne sind
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
if items and next(items) then
|
||||
-- Nur planen, wenn noch nicht geplant
|
||||
if not scheduledDeletions[containerID] then
|
||||
local deleteTime = ScheduleItemDeletion(containerID)
|
||||
|
||||
-- Spieler über die geplante Löschung informieren
|
||||
local days = math.floor(deleteTime / 86400)
|
||||
local hours = math.floor((deleteTime % 86400) / 3600)
|
||||
local minutes = math.floor((deleteTime % 3600) / 60)
|
||||
|
||||
local timeString = ""
|
||||
if days > 0 then
|
||||
timeString = days .. " Tag" .. (days > 1 and "e" or "") .. ", "
|
||||
end
|
||||
timeString = timeString .. hours .. " Stunde" .. (hours > 1 and "n" or "") .. ", "
|
||||
timeString = timeString .. minutes .. " Minute" .. (minutes > 1 and "n" or "")
|
||||
|
||||
TriggerClientEvent('disposal:client:showTrashInfo', src, deleteTime)
|
||||
else
|
||||
-- Wenn bereits geplant, verbleibende Zeit anzeigen
|
||||
local remainingTime = GetTimeRemaining(containerID)
|
||||
if remainingTime then
|
||||
TriggerClientEvent('disposal:client:showTrashInfo', src, remainingTime)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
-- If it's a trash bin, schedule deletion if not already scheduled
|
||||
if type == "trash" and not scheduledDeletions[containerID] then
|
||||
-- Check if there are items in the container
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
if items and next(items) then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Items aus Container abrufen (nur für Schredder)
|
||||
-- Get items from container
|
||||
RegisterNetEvent('disposal:server:getItems', function(containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Nur für Schredder fortfahren
|
||||
if type ~= "shredder" then return end
|
||||
|
||||
-- Items aus dem Container abrufen
|
||||
-- Get items from the container
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
|
||||
-- Wenn items nil ist, leere Tabelle bereitstellen
|
||||
-- If items is nil, provide an empty table
|
||||
if items == nil then items = {} end
|
||||
|
||||
TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type)
|
||||
-- Get time remaining for trash bins
|
||||
local timeRemaining = nil
|
||||
if type == "trash" then
|
||||
timeRemaining = GetTimeRemaining(containerID)
|
||||
end
|
||||
|
||||
TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type, timeRemaining)
|
||||
end)
|
||||
|
||||
-- Einzelnes Item entsorgen (nur für Schredder)
|
||||
-- Dispose single item
|
||||
RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slot, containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Nur für Schredder fortfahren
|
||||
if type ~= "shredder" then return end
|
||||
|
||||
-- Item aus dem Container entfernen
|
||||
-- Remove the item from the container
|
||||
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot)
|
||||
|
||||
if success then
|
||||
-- Log für Admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ' .. amount .. 'x ' .. itemName .. ' vernichtet')
|
||||
-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' ..
|
||||
(type == "shredder" and 'destroyed' or 'disposed') .. ' ' .. amount .. 'x ' .. itemName)
|
||||
|
||||
-- Discord Webhook
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Item Vernichtet', 'orange',
|
||||
'**Spieler:** ' .. GetPlayerName(src) ..
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
type == "shredder" and 'Item Destroyed' or 'Item Disposed',
|
||||
type == "shredder" and 'orange' or 'blue',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Item:** ' .. amount .. 'x ' .. itemName ..
|
||||
'\n**Aktion:** Item vernichtet')
|
||||
'\n**Action:** ' .. (type == "shredder" and 'Item destroyed' or 'Item disposed'))
|
||||
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, amount .. 'x ' .. itemName .. ' wurde vernichtet!', type)
|
||||
-- Different messages based on type
|
||||
local message = ""
|
||||
if type == "shredder" then
|
||||
message = amount .. 'x ' .. itemName .. ' wurde vernichtet!'
|
||||
else
|
||||
message = amount .. 'x ' .. itemName .. ' wurde entsorgt!'
|
||||
|
||||
-- Menü neu laden
|
||||
-- Schedule deletion if this is the first item in the trash bin
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
if items and next(items) and not scheduledDeletions[containerID] then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
|
||||
|
||||
-- Reload menu
|
||||
Wait(1000)
|
||||
TriggerEvent('disposal:server:getItems', containerID, type)
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Vernichten des Items!', 'error')
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Entsorgen des Items!', 'error')
|
||||
end
|
||||
end)
|
||||
|
||||
-- Alle Items entsorgen (nur für Schredder)
|
||||
-- Dispose all items
|
||||
RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Nur für Schredder fortfahren
|
||||
if type ~= "shredder" then return end
|
||||
|
||||
-- Alle Items im Container abrufen
|
||||
-- Get all items in the container
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
|
||||
if not items or next(items) == nil then
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Der Schredder ist bereits leer!', 'error')
|
||||
TriggerClientEvent('QBCore:Notify', src,
|
||||
type == "shredder" and 'Der Schredder ist bereits leer!' or 'Die Mülltonne ist bereits leer!',
|
||||
'error')
|
||||
return
|
||||
end
|
||||
|
||||
local disposedItems = {}
|
||||
local totalItems = 0
|
||||
|
||||
-- Alle Items entsorgen
|
||||
-- Dispose all items
|
||||
for slot, item in pairs(items) do
|
||||
if item and item.amount and item.amount > 0 then
|
||||
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
|
||||
|
@ -219,45 +207,50 @@ RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
|
|||
end
|
||||
|
||||
if #disposedItems > 0 then
|
||||
-- Log für Admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ALLE Items vernichtet (' .. totalItems .. ' Items)')
|
||||
-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' ..
|
||||
(type == "shredder" and 'destroyed' or 'disposed') .. ' ALL items (' .. totalItems .. ' items)')
|
||||
|
||||
-- Discord Webhook mit Item-Liste
|
||||
-- Discord Webhook with item list
|
||||
local itemList = ""
|
||||
for _, item in pairs(disposedItems) do
|
||||
itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n'
|
||||
end
|
||||
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Alle Items Vernichtet', 'red',
|
||||
'**Spieler:** ' .. GetPlayerName(src) ..
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
type == "shredder" and 'All Items Destroyed' or 'All Items Disposed',
|
||||
type == "shredder" and 'red' or 'green',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Aktion:** Alle Items vernichtet' ..
|
||||
'\n**Anzahl Items:** ' .. totalItems ..
|
||||
'\n**Action:** ' .. (type == "shredder" and 'All items destroyed' or 'All items disposed') ..
|
||||
'\n**Total Items:** ' .. totalItems ..
|
||||
'\n**Items:**\n' .. itemList)
|
||||
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!', type)
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Vernichten gefunden!', 'error')
|
||||
end
|
||||
end)
|
||||
-- Different messages based on type
|
||||
local message = ""
|
||||
if type == "shredder" then
|
||||
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!'
|
||||
else
|
||||
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden entsorgt!'
|
||||
|
||||
-- Export-Funktion, die von tgiann-inventory aufgerufen werden kann, wenn Items hinzugefügt werden
|
||||
exports('OnItemAddedToStash', function(stashId, itemName, amount, slot, metadata)
|
||||
-- Prüfen, ob dies eine Mülltonne ist
|
||||
if string.find(stashId, "trash_") then
|
||||
-- Löschung planen, wenn noch nicht geplant
|
||||
if not scheduledDeletions[stashId] then
|
||||
ScheduleItemDeletion(stashId)
|
||||
print("^3[DISPOSAL]^7 Timer für " .. stashId .. " gestartet, nachdem Item hinzugefügt wurde")
|
||||
-- For trash bins, schedule deletion if not already scheduled
|
||||
if not scheduledDeletions[containerID] then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Entsorgen gefunden!', 'error')
|
||||
end
|
||||
return true
|
||||
end)
|
||||
|
||||
-- Geplante Löschungen speichern, wenn die Ressource gestoppt wird
|
||||
-- Save scheduled deletions when resource stops
|
||||
AddEventHandler('onResourceStop', function(resourceName)
|
||||
if resourceName ~= GetCurrentResourceName() then return end
|
||||
|
||||
-- Here you could save scheduledDeletions to a database
|
||||
-- Example with KVP:
|
||||
local savedData = {}
|
||||
for containerID, data in pairs(scheduledDeletions) do
|
||||
savedData[containerID] = {
|
||||
|
@ -266,15 +259,16 @@ AddEventHandler('onResourceStop', function(resourceName)
|
|||
end
|
||||
|
||||
SaveResourceFile(GetCurrentResourceName(), "scheduled_deletions.json", json.encode(savedData), -1)
|
||||
print("^3[DISPOSAL]^7 " .. #savedData .. " geplante Löschungen gespeichert")
|
||||
print("^3[DISPOSAL]^7 Saved " .. #savedData .. " scheduled deletions")
|
||||
end)
|
||||
|
||||
-- Geplante Löschungen wiederherstellen, wenn die Ressource gestartet wird
|
||||
-- Restore scheduled deletions when resource starts
|
||||
AddEventHandler('onResourceStart', function(resourceName)
|
||||
if resourceName ~= GetCurrentResourceName() then return end
|
||||
|
||||
-- Here you could load scheduled deletions from a database
|
||||
-- Example with KVP:
|
||||
local savedData = json.decode(LoadResourceFile(GetCurrentResourceName(), "scheduled_deletions.json") or "{}")
|
||||
local restoredCount = 0
|
||||
|
||||
for containerID, data in pairs(savedData) do
|
||||
local currentTime = os.time()
|
||||
|
@ -282,12 +276,11 @@ AddEventHandler('onResourceStart', function(resourceName)
|
|||
|
||||
if remainingTime > 0 then
|
||||
ScheduleItemDeletion(containerID, remainingTime)
|
||||
restoredCount = restoredCount + 1
|
||||
else
|
||||
-- Wenn die Zeit bereits abgelaufen ist, sofort löschen
|
||||
-- If the time has already passed, delete immediately
|
||||
DeleteTrashBinItems(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
print("^3[DISPOSAL]^7 " .. restoredCount .. " geplante Löschungen wiederhergestellt")
|
||||
print("^3[DISPOSAL]^7 Restored " .. #savedData .. " scheduled deletions")
|
||||
end)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue