forked from Simnation/Main
Update config.lua
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1 changed files with 7 additions and 4 deletions
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@ -93,6 +93,9 @@ Config.Categories = {
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commercial = "Commercial",
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cycles = "Cycles",
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industrial = "Industrial"
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importcars = "Import Cars"
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importbikes = "Import Bikes"
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importtrucks = "Import Trucks"
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}
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Config.DealershipLocations = {
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@ -117,7 +120,7 @@ Config.DealershipLocations = {
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coords = vector4(-146.6166, -596.6301, 166.0, 270.0),
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positions = {5.0, 8.0, 12.0, 8.0}
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},
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categories = {"sedans", "compacts", "motorcycles", "offroad", "coupes", "muscle", "suvs", "sportsclassics"},
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categories = {"sedans", "compacts", "offroad", "coupes", "muscle", "suvs", "sportsclassics"},
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enableTestDrive = true,
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hideBlip = false,
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blip = {
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@ -177,7 +180,7 @@ Config.DealershipLocations = {
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societyPurchaseJobWhitelist = {},
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societyPurchaseGangWhitelist = {},
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},
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["boats"] = {
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["bikes"] = {
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type = "self-service", -- or "owned", "self-service"
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openShowroom = {
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coords = vector3(-739.55, -1333.75, 1.6),
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@ -194,11 +197,11 @@ Config.DealershipLocations = {
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purchaseSpawn = vector4(-714.42, -1340.01, -0.18, 139.38),
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testDriveSpawn = vector4(-714.42, -1340.01, -0.18, 139.38),
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camera = {
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name = "Sea",
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name = "Bike",
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coords = vector4(-808.28, -1491.19, -0.47, 113.53),
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positions = {7.5, 12.0, 15.0, 12.0}
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},
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categories = {"boats"},
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categories = {"motorcycles","importbikes"},
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enableSellVehicle = true, -- Allow players to sell vehicles back to dealer
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sellVehiclePercent = 0.6, -- 60% of current sale price
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enableTestDrive = false,
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