forked from Simnation/Main
Update map4allpdm.lua
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1 changed files with 2 additions and 2 deletions
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@ -13,11 +13,11 @@ Config.dealerships.cardealer = { -- Dealership ID, NEEDS TO BE THE SAME AS THE J
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needsMission = true, -- Set to false or true to disable/disable the needing of going pick up the car
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testDriveRoutingBucket = true, -- Set this to false if you don't want the test drive to be inside of a Routing Bucket
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testDriveTime = 50, -- Test drive time in seconds
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testDriveSpawn = vec4(-69.48, -1105.88, 26.07, 73.5), -- Test drive spawn coords
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testDriveSpawn = vec4(-18.6879, -1109.9081, 25.6721, 162.7105), -- Test drive spawn coords
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truck = 'packer', -- The truck used on importation
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trailer = 'tr4', -- The trailer used on importation
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truckSpawn = vec4(-58.46, -1072.99, 27.23, 70.0), -- Importation truck spawn coords
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buySpawn = vec4(-23.8905, -1094.7755, 26.3053, 335.3727), -- Vehicle buy spawn coords
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buySpawn = vec4(-31.2584, -1089.9768, 25.4222, 331.1034), -- Vehicle buy spawn coords
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comissions = { buyPercentage = 50, sellComission = 10 }, -- The dealership commisions (buyPercentage is the percentage of vehicle price that the dealership will buy it and the sellComission is the comission that the employee will earn on selling vehicles to players)
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blip = { enabled = false, coords = vec3(-58.01, -1097.08, 26.44), sprite = 523, color = 3, scale = 0.6, display = 4 }, -- Dealership map blip
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dashboards = { -- Dealership dashboards to import vehicles and see transations and etc
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