diff --git a/resources/[carscripts]/sn_vehicleKey/client.lua b/resources/[carscripts]/sn_vehicleKey/client.lua index a85e1267d..c10b46073 100644 --- a/resources/[carscripts]/sn_vehicleKey/client.lua +++ b/resources/[carscripts]/sn_vehicleKey/client.lua @@ -438,6 +438,7 @@ function GetNearbyPlayersWithNames(maxDistance) if id ~= PlayerId() then local targetPed = GetPlayerPed(id) local targetCoords = GetEntityCoords(targetPed) + -- Verwende #(vector1 - vector2) für die Distanzberechnung local distance = #(playerCoords - targetCoords) if distance <= maxDistance then @@ -460,6 +461,7 @@ function GetNearbyPlayersWithNames(maxDistance) return players end + function GenerateKeyInventoryNativeUI() keyInvMenuNativeUI:Clear()