forked from Simnation/Main
fixes etc
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644 changed files with 1907 additions and 2456 deletions
86
resources/[standalone]/rpemotes-reborn/client/Handsup.lua
Normal file
86
resources/[standalone]/rpemotes-reborn/client/Handsup.lua
Normal file
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@ -0,0 +1,86 @@
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local function HandsUpLoop()
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CreateThread(function()
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while InHandsup do
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if Config.DisabledHandsupControls then
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for control, state in pairs(Config.DisabledHandsupControls) do
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DisableControlAction(0, control, state)
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end
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end
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if IsPlayerAiming(PlayerId()) then
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ClearPedSecondaryTask(PlayerPedId())
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CreateThread(function()
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Wait(350)
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InHandsup = false
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end)
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end
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Wait(0)
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end
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end)
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end
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if Config.HandsupEnabled then
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local function ToggleHandsUp(commandType)
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RegisterCommand(commandType, function()
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if IsPedInAnyVehicle(PlayerPedId(), false) and not Config.HandsupInCar and not InHandsup then
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return
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end
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Handsup()
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end, false)
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end
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if Config.HoldToHandsUp then
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ToggleHandsUp('+handsup')
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ToggleHandsUp('-handsup')
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else
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ToggleHandsUp('handsup')
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end
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function Handsup()
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local playerPed = PlayerPedId()
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if not IsPedHuman(playerPed) then
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return
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end
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if IsInActionWithErrorMessage() then
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return
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end
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InHandsup = not InHandsup
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if InHandsup then
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LocalPlayer.state:set('currentEmote', 'handsup', true)
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DestroyAllProps()
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local dict = "random@mugging3"
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RequestAnimDict(dict)
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while not HasAnimDictLoaded(dict) do
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Wait(0)
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end
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TaskPlayAnim(PlayerPedId(), dict, "handsup_standing_base", 3.0, 3.0, -1, 49, 0, false,
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IsThisModelABike(GetEntityModel(GetVehiclePedIsIn(PlayerPedId(), false))) and 4127 or false, false)
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HandsUpLoop()
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else
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LocalPlayer.state:set('currentEmote', nil, true)
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ClearPedSecondaryTask(PlayerPedId())
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if Config.ReplayEmoteAfterHandsup and IsInAnimation then
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local emote = RP[CurrentAnimationName]
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if not emote then
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return
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end
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Wait(400)
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DestroyAllProps()
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OnEmotePlay(CurrentAnimationName, CurrentTextureVariation)
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end
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end
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end
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TriggerEvent('chat:addSuggestion', '/handsup', Translate('handsup'))
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if Config.HandsupKeybindEnabled then
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RegisterKeyMapping("handsup", Translate('register_handsup'), "keyboard", Config.HandsupKeybind)
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end
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CreateExport('IsPlayerInHandsUp', function()
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return InHandsup
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end)
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end
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