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Update animations.lua

This commit is contained in:
Nordi98 2025-06-30 14:27:56 +02:00
parent 208d118be7
commit 3995ee4ba1

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@ -33,7 +33,7 @@ info.weapons = {
[`WEAPON_HEAVYPISTOL`] = "police",
[`weapon_appistol`] = "police",
[`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default.
[`weapon_colbaton`] = "mele"
[`weapon_colbaton`] = "police"
}
-- if wearing specific clothing such as a holster then everything else ignored and that anim is used.