forked from Simnation/Main
Update config_functions.lua
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1 changed files with 24 additions and 23 deletions
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@ -9,24 +9,38 @@ Config.Functions = {
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end,
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end,
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GiveItem = function(source, itemName, count)
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GiveItem = function(source, itemName, count)
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-- https://utility-library.github.io/documentation/server/esx_integration/xplayer/AddItem/
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-- TGIANN Inventory Version anstelle von Utility Library
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AddItem(source, itemName, count)
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exports["tgiann-inventory"]:AddItem(source, itemName, count)
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end,
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end,
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HaveMoney = function(source, type, amount)
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HaveMoney = function(source, type, amount)
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if amount == 0 then return true end
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if amount == 0 then return true end
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-- https://utility-library.github.io/documentation/server/esx_integration/xplayer/HaveMoney/
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-- TGIANN Inventory Version für Geldprüfung
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return HaveMoney(source, type, amount)
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if type == "cash" then
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local money = exports["tgiann-inventory"]:GetItemByName(source, "money")
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return money and money.amount >= amount
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elseif type == "bank" then
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-- Hier musst du die entsprechende Funktion für Bankgeld in deinem System verwenden
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-- Dies ist ein Beispiel und muss an dein System angepasst werden
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return true -- Temporär immer true zurückgeben
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end
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return false
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end,
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end,
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RemoveMoney = function(source, type, amount)
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RemoveMoney = function(source, type, amount)
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if amount <= 0 then return end
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if amount <= 0 then return end
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-- https://utility-library.github.io/documentation/server/esx_integration/xplayer/RemoveMoney/
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-- TGIANN Inventory Version für Geldentfernung
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RemoveMoney(source, type, amount)
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if type == "cash" then
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exports["tgiann-inventory"]:RemoveItem(source, "money", amount)
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elseif type == "bank" then
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-- Hier musst du die entsprechende Funktion für Bankgeld in deinem System verwenden
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-- Dies ist ein Beispiel und muss an dein System angepasst werden
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end
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end,
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end,
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--#endregion
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--#endregion
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--#region Client
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--#region Client
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TryToBuy = function(self, selection, dbId, success)
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TryToBuy = function(self, selection, dbId, success)
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if Server.CanBuySnackFromVending(self.name, selection) then
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if Server.CanBuySnackFromVending(self.name, selection) then
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@ -42,17 +56,4 @@ Config.Functions = {
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Server.SetVendingUsed(dbId, false)
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Server.SetVendingUsed(dbId, false)
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end
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end
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end,
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end,
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}
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--[[
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TargetAddModel = function(models, options)
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end,
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TargetAddLocalEntity = function(entity, options)
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end,
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TargetRemoveLocalEntity = function(entity)
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end,
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]]
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--#endregion
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}
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