forked from Simnation/Main
Update config.lua
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@ -1581,7 +1581,6 @@ Config.Items = {
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uses = 3,
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prop = { model = `prop_cs_beer_bot_01`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
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effect = { name = "drunk", time = 500000, intensity = 1.0 },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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hunger = 0,
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thirst = 20,
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