forked from Simnation/Main
resources/[jobs]/[civ]/mh_jobgarage/client/chiefsettings.lua aktualisiert
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@ -47,7 +47,7 @@ function OpenChiefAddVehicleMenu()
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local opt = {}
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for i = 1, #vehicles, 1 do
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local isSpawned, mods = IsVehicleSpawned(plate)
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local isSpawned, mods = IsVehicleSpawned(vehicles[i].plate)
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while not isSpawned do
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Wait(100)
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end
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