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Nordi98 2025-07-02 17:45:10 +02:00
parent 517edc5a8f
commit 2127f70ffd
3 changed files with 42 additions and 60 deletions

View file

@ -1,3 +1,5 @@
lib.require('ox_lib')
local function DrawText3D(coords, text) local function DrawText3D(coords, text)
local camCoords = GetFinalRenderedCamCoord() local camCoords = GetFinalRenderedCamCoord()
local distance = #(coords - camCoords) local distance = #(coords - camCoords)

View file

@ -12,17 +12,24 @@ elseif Config.Core == "QB-Core" then
QBCore = exports['qb-core']:GetCoreObject() QBCore = exports['qb-core']:GetCoreObject()
end end
-- Changed notification system to use ox_lib
Config.Notification = function(message, time, type) Config.Notification = function(message, time, type)
if type == "success" then if type == "success" then
exports["vms_notify"]:Notification("FIREWORK", message, time, "#27FF09", "fa-solid fa-fire") lib.notify({
-- TriggerEvent('esx:showNotification', message) --[ ESX ] title = 'FIREWORK',
-- TriggerEvent('QBCore:Notify', message, 'success', time) -- [ QB-Core ] description = message,
duration = time,
type = 'success',
icon = 'fire'
})
elseif type == "error" then elseif type == "error" then
exports["vms_notify"]:Notification("FIREWORK", message, time, "#FF0909", "fa-solid fa-fire") lib.notify({
-- TriggerEvent('esx:showNotification', message) --[ ESX ] title = 'FIREWORK',
-- TriggerEvent('QBCore:Notify', message, 'error', time) -- [ QB-Core ] description = message,
duration = time,
type = 'error',
icon = 'fire'
})
end end
end end
@ -38,18 +45,18 @@ Config.PlacingAnimation = {'anim@mp_fireworks', 'place_firework_3_box'} -- Anima
Config.DisableMultiplyFireworks = false -- if you set it true, the player will be able to place one firework, the next one only after he finishes shooting Config.DisableMultiplyFireworks = false -- if you set it true, the player will be able to place one firework, the next one only after he finishes shooting
-- Enabled lighter requirement
Config.NeedLighter = true Config.NeedLighter = true
Config.LighterItem = 'lighter' Config.LighterItem = 'lighter' -- Changed from 'bread' to 'lighter'
Config.Fireworks = { Config.Fireworks = {
[1] = { [1] = {
item = 'firework1', -- name or nil item = 'firework1',
itemRemovable = true, -- if it is on the item, is it to be removed after use itemRemovable = true,
command = 'fire_1', -- name of command or nil command = nil, -- Removed command to only use items
shoots = 50, -- count of shots shoots = 50,
prop = "ind_prop_firework_03", prop = "ind_prop_firework_03",
timeToStart = 5500, -- +/- 5000 == 5 seconds timeToStart = 5500,
timeBetweenShoots = 1250, timeBetweenShoots = 1250,
particles = { particles = {
{name = "scr_indep_fireworks", effect = "scr_indep_firework_starburst", scale = 2.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 120}, {name = "scr_indep_fireworks", effect = "scr_indep_firework_starburst", scale = 2.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 120},
@ -60,7 +67,7 @@ Config.Fireworks = {
[2] = { [2] = {
item = 'firework2', item = 'firework2',
itemRemovable = true, itemRemovable = true,
command = 'fire_2', command = nil, -- Removed command to only use items
shoots = 80, shoots = 80,
prop = "ind_prop_firework_03", prop = "ind_prop_firework_03",
timeToStart = 5500, timeToStart = 5500,
@ -74,7 +81,7 @@ Config.Fireworks = {
[3] = { [3] = {
item = 'firework3', item = 'firework3',
itemRemovable = true, itemRemovable = true,
command = 'fire_3', command = nil, -- Removed command to only use items
shoots = 80, shoots = 80,
prop = "ind_prop_firework_03", prop = "ind_prop_firework_03",
timeToStart = 5500, timeToStart = 5500,
@ -89,7 +96,7 @@ Config.Fireworks = {
[4] = { [4] = {
item = 'firework4', item = 'firework4',
itemRemovable = true, itemRemovable = true,
command = 'fire_4', command = nil, -- Removed command to only use items
shoots = 50, shoots = 50,
prop = "ind_prop_firework_03", prop = "ind_prop_firework_03",
timeToStart = 5000, timeToStart = 5000,
@ -99,9 +106,9 @@ Config.Fireworks = {
}, },
}, },
[5] = { [5] = {
item = 'fontain_4', item = 'fontain4',
itemRemovable = true, itemRemovable = true,
command = 'fontain_4', command = nil, -- Removed command to only use items
shoots = 80, shoots = 80,
prop = "ind_prop_firework_04", prop = "ind_prop_firework_04",
timeToStart = 3500, timeToStart = 3500,
@ -110,37 +117,4 @@ Config.Fireworks = {
{name = "scr_indep_fireworks", effect = "scr_indep_firework_fountain", scale = 0.25, plusHeight = 0.25, randomizeXY = false, timeToNextShoot = 500}, {name = "scr_indep_fireworks", effect = "scr_indep_firework_fountain", scale = 0.25, plusHeight = 0.25, randomizeXY = false, timeToNextShoot = 500},
}, },
}, },
--[[
[6] = {
item = nil,
itemRemovable = false,
command = '',
shoots = 1,
prop = "ind_prop_firework_04",
timeToStart = 1000,
timeBetweenShoots = 100,
particles = {
-- {name = "proj_indep_firework", effect = "scr_indep_firework_grd_burst", scale = 2.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 600},
-- {name = "proj_indep_firework", effect = "scr_indep_firework_air_burst", scale = 2.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 600},
-- {name = "proj_indep_firework_v2", effect = "scr_firework_indep_burst_rwb", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_indep_firework_v2", effect = "scr_firework_indep_spiral_burst_rwb", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_indep_firework_v2", effect = "scr_firework_indep_ring_burst_rwb", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_indep_firework_v2", effect = "scr_xmas_firework_burst_fizzle", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_indep_firework_v2", effect = "scr_firework_indep_repeat_burst_rwb", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_xmas_firework", effect = "scr_firework_xmas_ring_burst_rgw", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_xmas_firework", effect = "scr_firework_xmas_burst_rgw", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_xmas_firework", effect = "scr_firework_xmas_repeat_burst_rgw", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "proj_xmas_firework", effect = "scr_firework_xmas_spiral_burst_rgw", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "scr_indep_fireworks", effect = "scr_indep_firework_starburst", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "scr_indep_fireworks", effect = "scr_indep_firework_shotburst", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "scr_indep_fireworks", effect = "scr_indep_firework_trailburst", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "scr_indep_fireworks", effect = "scr_indep_firework_trailburst_spawn", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "scr_indep_fireworks", effect = "scr_indep_firework_burst_spawn", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
-- {name = "scr_indep_fireworks", effect = "scr_indep_firework_fountain", scale = 1.0, plusHeight = 50.0, randomizeXY = true, timeToNextShoot = 2025},
},
}
]]
} }

View file

@ -1,17 +1,23 @@
fx_version 'cerulean' fx_version 'cerulean'
game 'gta5' game 'gta5'
lua54 'yes'
author 'vames™' author 'Your Name'
description 'vms_firework' description 'Firework Script'
version '1.0.0' version '1.0.0'
shared_script 'config.lua' shared_scripts {
'@ox_lib/init.lua', -- Add this line
'config.lua'
}
client_scripts { client_scripts {
'client.lua' 'client.lua'
} }
server_scripts { server_scripts {
'server.lua' 'server.lua'
} }
dependencies {
'ox_lib' -- Add this line
}