forked from Simnation/Main
Update sv_stash.lua
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1 changed files with 1 additions and 4 deletions
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@ -1,10 +1,7 @@
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-- New qb-inventory requirement for stash
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RegisterNetEvent(Utils.eventsPrefix .. ":qb-inventory:server:stashNew", function(stashId)
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function(stashId)
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local playerId = source
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-- Option 1: Using exports (recommended)
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exports["tgiann-inventory"]:OpenInventory(playerId, "stash", stashId, {
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TriggerEvent("inventory:server:OpenInventory", "stash", stashId, {
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maxweight = 4000000,
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slots = 50,
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})
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