forked from Simnation/Main
Update client.lua
This commit is contained in:
parent
fdc0882b51
commit
1973b32054
1 changed files with 413 additions and 301 deletions
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@ -26,51 +26,55 @@ function DrawText3D(x, y, z, text)
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ClearDrawOrigin()
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end
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-- Cache machine data to avoid constant callbacks
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-- Get machine data with proper callback handling
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function GetMachineData(entity)
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local entityId = NetworkGetNetworkIdFromEntity(entity)
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local coords = GetEntityCoords(entity)
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local entityId = tostring(coords.x) .. tostring(coords.y) .. tostring(coords.z)
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if not machineData[entityId] then
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local coords = GetEntityCoords(entity)
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local isRegistered = false
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local canManage = false
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-- Check if we need to refresh the data
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local currentTime = GetGameTimer()
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if not machineData[entityId] or (currentTime - machineData[entityId].lastCheck > 10000) then
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-- Initialize with default values
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machineData[entityId] = {
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isRegistered = false,
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canManage = false,
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lastCheck = currentTime,
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checking = true
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}
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-- Check if machine is registered
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QBCore.Functions.TriggerCallback('vending:server:machineExists', function(exists)
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isRegistered = exists
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-- Only check management if registered
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if isRegistered then
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if exists then
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machineData[entityId].isRegistered = true
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-- Only check management if registered
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QBCore.Functions.TriggerCallback('vending:server:canManage', function(result)
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canManage = result
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-- Store data in cache
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machineData[entityId] = {
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isRegistered = isRegistered,
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canManage = canManage,
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lastCheck = GetGameTimer()
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}
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machineData[entityId].canManage = result
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machineData[entityId].checking = false
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end, coords)
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else
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-- Store data in cache
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machineData[entityId] = {
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isRegistered = false,
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canManage = false,
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lastCheck = GetGameTimer()
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}
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machineData[entityId].isRegistered = false
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machineData[entityId].canManage = false
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machineData[entityId].checking = false
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end
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end, coords)
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-- Wait for callbacks to complete
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end
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-- Wait for callbacks to complete if currently checking
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if machineData[entityId].checking then
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local timeout = 0
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while not machineData[entityId] and timeout < 50 do
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while machineData[entityId].checking and timeout < 50 do
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Wait(10)
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timeout = timeout + 1
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end
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-- If timeout reached, set checking to false to avoid deadlock
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if timeout >= 50 then
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machineData[entityId].checking = false
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end
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end
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-- Return cached data or default
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return machineData[entityId] or {isRegistered = false, canManage = false}
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return machineData[entityId]
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end
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-- Clear cache periodically
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@ -110,7 +114,7 @@ CreateThread(function()
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foundMachine = true
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nearbyMachine = obj
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-- Get machine data from cache
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-- Get machine data
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local data = GetMachineData(obj)
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-- Display appropriate text based on machine status
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@ -177,9 +181,6 @@ RegisterNetEvent('vending:client:refreshTargets', function()
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machineData = {}
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end)
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-- Keep all the existing event handlers and functions below this point
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-- They don't need to be modified since they work with ox_lib
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-- Buy vending machine
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RegisterNetEvent('vending:client:buyMachine', function(data)
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local entity = data.entity
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@ -207,6 +208,9 @@ RegisterNetEvent('vending:client:buyMachine', function(data)
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icon = 'fas fa-check',
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onSelect = function()
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TriggerServerEvent('vending:server:registerMachine', coords, prop)
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-- Clear cache for this machine
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local entityId = tostring(coords.x) .. tostring(coords.y) .. tostring(coords.z)
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machineData[entityId] = nil
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end
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},
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{
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@ -225,41 +229,49 @@ RegisterNetEvent('vending:client:openBuyMenu', function(data)
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local entity = data.entity
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local coords = GetEntityCoords(entity)
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QBCore.Functions.TriggerCallback('vending:server:getStashItems', function(items)
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if #items == 0 then
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QBCore.Functions.Notify('Dieser Automat ist leer!', 'error')
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-- Double-check if machine is registered before proceeding
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QBCore.Functions.TriggerCallback('vending:server:machineExists', function(exists)
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if not exists then
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QBCore.Functions.Notify('Dieser Automat ist nicht registriert!', 'error')
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return
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end
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local options = {}
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for i = 1, #items do
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local item = items[i]
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if item.amount > 0 then
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local itemLabel = QBCore.Shared.Items[item.name] and QBCore.Shared.Items[item.name].label or item.name
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table.insert(options, {
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title = itemLabel,
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description = 'Preis: $' .. item.price .. ' | Verfügbar: ' .. item.amount,
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icon = 'fas fa-shopping-cart',
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onSelect = function()
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openQuantityDialog(coords, item.name, item.price, item.amount, itemLabel)
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end
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})
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QBCore.Functions.TriggerCallback('vending:server:getStashItems', function(items)
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if #items == 0 then
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QBCore.Functions.Notify('Dieser Automat ist leer!', 'error')
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return
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end
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end
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if #options == 0 then
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QBCore.Functions.Notify('Keine Artikel verfügbar!', 'error')
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return
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end
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lib.registerContext({
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id = 'vending_buy_menu',
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title = 'Verkaufsautomat',
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options = options
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})
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lib.showContext('vending_buy_menu')
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local options = {}
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for i = 1, #items do
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local item = items[i]
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if item.amount > 0 then
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local itemLabel = QBCore.Shared.Items[item.name] and QBCore.Shared.Items[item.name].label or item.name
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table.insert(options, {
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title = itemLabel,
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description = 'Preis: $' .. item.price .. ' | Verfügbar: ' .. item.amount,
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icon = 'fas fa-shopping-cart',
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onSelect = function()
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openQuantityDialog(coords, item.name, item.price, item.amount, itemLabel)
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end
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})
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end
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end
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if #options == 0 then
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QBCore.Functions.Notify('Keine Artikel verfügbar!', 'error')
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return
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end
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lib.registerContext({
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id = 'vending_buy_menu',
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title = 'Verkaufsautomat',
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options = options
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})
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lib.showContext('vending_buy_menu')
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end, coords)
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end, coords)
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end)
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@ -292,76 +304,84 @@ RegisterNetEvent('vending:client:openOwnerMenu', function(data)
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local entity = data.entity
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local coords = GetEntityCoords(entity)
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QBCore.Functions.TriggerCallback('vending:server:getMachineByCoords', function(machine)
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if not machine then
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QBCore.Functions.Notify('Automat nicht gefunden!', 'error')
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-- Double-check if player can manage this machine before proceeding
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QBCore.Functions.TriggerCallback('vending:server:canManage', function(canManage)
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if not canManage then
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QBCore.Functions.Notify('Du hast keine Berechtigung diesen Automaten zu verwalten!', 'error')
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return
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end
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local options = {
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{
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title = 'Inventar verwalten',
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description = 'Items hinzufügen/entfernen',
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icon = 'fas fa-box',
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onSelect = function()
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TriggerServerEvent('vending:server:openStash', coords)
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end
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},
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{
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title = 'Preise festlegen',
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description = 'Verkaufspreise für Items setzen',
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icon = 'fas fa-tags',
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onSelect = function()
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openPriceMenu(coords)
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end
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},
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{
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title = 'Geld abheben',
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description = 'Verfügbar: $' .. machine.money,
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icon = 'fas fa-money-bill',
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onSelect = function()
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openWithdrawMenu(coords, machine.money)
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end
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},
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{
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title = 'Statistiken',
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description = 'Verkaufsstatistiken anzeigen',
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icon = 'fas fa-chart-bar',
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onSelect = function()
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openStatsMenu(machine)
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end
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QBCore.Functions.TriggerCallback('vending:server:getMachineByCoords', function(machine)
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if not machine then
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QBCore.Functions.Notify('Automat nicht gefunden!', 'error')
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return
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end
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local options = {
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{
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title = 'Inventar verwalten',
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description = 'Items hinzufügen/entfernen',
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icon = 'fas fa-box',
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onSelect = function()
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TriggerServerEvent('vending:server:openStash', coords)
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end
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},
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{
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title = 'Preise festlegen',
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description = 'Verkaufspreise für Items setzen',
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icon = 'fas fa-tags',
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onSelect = function()
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openPriceMenu(coords)
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end
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},
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{
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title = 'Geld abheben',
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description = 'Verfügbar: $' .. machine.money,
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icon = 'fas fa-money-bill',
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onSelect = function()
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openWithdrawMenu(coords, machine.money)
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end
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},
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{
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title = 'Statistiken',
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description = 'Verkaufsstatistiken anzeigen',
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icon = 'fas fa-chart-bar',
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onSelect = function()
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openStatsMenu(machine)
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end
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}
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}
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}
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-- Add manager options only for owner
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if machine.isOwner then
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table.insert(options, {
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title = 'Verwalter',
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description = 'Verwalter hinzufügen/entfernen',
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icon = 'fas fa-users-cog',
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onSelect = function()
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openManagersMenu(coords)
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end
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-- Add manager options only for owner
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if machine.isOwner then
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table.insert(options, {
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title = 'Verwalter',
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description = 'Verwalter hinzufügen/entfernen',
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icon = 'fas fa-users-cog',
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onSelect = function()
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openManagersMenu(coords)
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end
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})
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-- Add sell option only for owner
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table.insert(options, {
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title = 'Automaten verkaufen',
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description = 'Verkaufe den Automaten für ' .. math.floor(Config.VendingMachinePrice * Config.SellBackPercentage / 100) .. '$',
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icon = 'fas fa-dollar-sign',
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onSelect = function()
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sellVendingMachine(coords, machine.id)
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end
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})
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end
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lib.registerContext({
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id = 'vending_owner_menu',
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title = 'Verkaufsautomat Verwaltung',
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options = options
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})
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-- Add sell option only for owner
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table.insert(options, {
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title = 'Automaten verkaufen',
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description = 'Verkaufe den Automaten für ' .. math.floor(Config.VendingMachinePrice * Config.SellBackPercentage / 100) .. '$',
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icon = 'fas fa-dollar-sign',
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onSelect = function()
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sellVendingMachine(coords, machine.id)
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end
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})
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end
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lib.registerContext({
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id = 'vending_owner_menu',
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title = 'Verkaufsautomat Verwaltung',
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options = options
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})
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lib.showContext('vending_owner_menu')
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lib.showContext('vending_owner_menu')
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end, coords)
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end, coords)
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end)
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@ -378,40 +398,51 @@ function sellVendingMachine(coords, machineId)
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if input and input[1] then
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TriggerServerEvent('vending:server:sellMachine', coords, machineId)
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-- Clear cache for this machine
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local entityId = tostring(coords.x) .. tostring(coords.y) .. tostring(coords.z)
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machineData[entityId] = nil
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end
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end
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-- Open price menu
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function openPriceMenu(coords)
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QBCore.Functions.TriggerCallback('vending:server:getStashItems', function(items)
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if #items == 0 then
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QBCore.Functions.Notify('Keine Items im Automaten!', 'error')
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-- Double-check if player can manage this machine before proceeding
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QBCore.Functions.TriggerCallback('vending:server:canManage', function(canManage)
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if not canManage then
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QBCore.Functions.Notify('Du hast keine Berechtigung diesen Automaten zu verwalten!', 'error')
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return
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end
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local options = {}
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for i = 1, #items do
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local item = items[i]
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local itemLabel = QBCore.Shared.Items[item.name] and QBCore.Shared.Items[item.name].label or item.name
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table.insert(options, {
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title = itemLabel,
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description = 'Aktueller Preis: $' .. item.price,
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icon = 'fas fa-tag',
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onSelect = function()
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setPriceForItem(coords, item.name, itemLabel)
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end
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QBCore.Functions.TriggerCallback('vending:server:getStashItems', function(items)
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if #items == 0 then
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QBCore.Functions.Notify('Keine Items im Automaten!', 'error')
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return
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end
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local options = {}
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for i = 1, #items do
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local item = items[i]
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local itemLabel = QBCore.Shared.Items[item.name] and QBCore.Shared.Items[item.name].label or item.name
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table.insert(options, {
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title = itemLabel,
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description = 'Aktueller Preis: $' .. item.price,
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icon = 'fas fa-tag',
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onSelect = function()
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setPriceForItem(coords, item.name, itemLabel)
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end
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})
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end
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lib.registerContext({
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id = 'vending_price_menu',
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title = 'Preise festlegen',
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menu = 'vending_owner_menu',
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options = options
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})
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end
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lib.registerContext({
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id = 'vending_price_menu',
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title = 'Preise festlegen',
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menu = 'vending_owner_menu',
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options = options
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})
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lib.showContext('vending_price_menu')
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lib.showContext('vending_price_menu')
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end, coords)
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end, coords)
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end
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@ -435,25 +466,33 @@ end
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-- Open withdraw menu
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function openWithdrawMenu(coords, availableMoney)
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if availableMoney <= 0 then
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QBCore.Functions.Notify('Kein Geld im Automaten!', 'error')
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return
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end
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local input = lib.inputDialog('Geld abheben', {
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{
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type = 'number',
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label = 'Betrag (Verfügbar: $' .. availableMoney .. ')',
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description = 'Wie viel möchtest du abheben?',
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required = true,
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min = 1,
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max = availableMoney
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}
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})
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if input and input[1] then
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TriggerServerEvent('vending:server:withdrawMoney', coords, tonumber(input[1]))
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end
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-- Double-check if player can manage this machine before proceeding
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QBCore.Functions.TriggerCallback('vending:server:canManage', function(canManage)
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if not canManage then
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QBCore.Functions.Notify('Du hast keine Berechtigung diesen Automaten zu verwalten!', 'error')
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return
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end
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if availableMoney <= 0 then
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QBCore.Functions.Notify('Kein Geld im Automaten!', 'error')
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return
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end
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local input = lib.inputDialog('Geld abheben', {
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{
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type = 'number',
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label = 'Betrag (Verfügbar: $' .. availableMoney .. ')',
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description = 'Wie viel möchtest du abheben?',
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required = true,
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min = 1,
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max = availableMoney
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}
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})
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if input and input[1] then
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TriggerServerEvent('vending:server:withdrawMoney', coords, tonumber(input[1]))
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end
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end, coords)
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end
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-- Open stats menu
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@ -486,102 +525,118 @@ end
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-- Open managers menu
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function openManagersMenu(coords)
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-- Get current managers
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QBCore.Functions.TriggerCallback('vending:server:getManagers', function(managers)
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local options = {
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{
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title = 'Verwalter hinzufügen',
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description = 'Neuen Verwalter hinzufügen',
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icon = 'fas fa-user-plus',
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onSelect = function()
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openAddManagerMenu(coords)
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end
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}
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}
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-- Add existing managers with remove option
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if #managers > 0 then
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for i = 1, #managers do
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local manager = managers[i]
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table.insert(options, {
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title = manager.name,
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description = manager.online and 'Online' or 'Offline',
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icon = manager.online and 'fas fa-circle text-success' or 'fas fa-circle text-danger',
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onSelect = function()
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lib.registerContext({
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id = 'manager_options',
|
||||
title = 'Verwalter: ' .. manager.name,
|
||||
menu = 'managers_menu',
|
||||
options = {
|
||||
{
|
||||
title = 'Entfernen',
|
||||
description = 'Verwalter entfernen',
|
||||
icon = 'fas fa-user-minus',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:removeManager', coords, manager.citizenid)
|
||||
Wait(500)
|
||||
openManagersMenu(coords) -- Refresh the menu
|
||||
end
|
||||
}
|
||||
}
|
||||
})
|
||||
lib.showContext('manager_options')
|
||||
end
|
||||
})
|
||||
end
|
||||
else
|
||||
table.insert(options, {
|
||||
title = 'Keine Verwalter',
|
||||
description = 'Es sind keine Verwalter vorhanden',
|
||||
icon = 'fas fa-info-circle',
|
||||
disabled = true
|
||||
})
|
||||
-- Double-check if player is owner of this machine before proceeding
|
||||
QBCore.Functions.TriggerCallback('vending:server:isOwner', function(isOwner)
|
||||
if not isOwner then
|
||||
QBCore.Functions.Notify('Nur der Besitzer kann Verwalter verwalten!', 'error')
|
||||
return
|
||||
end
|
||||
|
||||
lib.registerContext({
|
||||
id = 'managers_menu',
|
||||
title = 'Verwalter verwalten',
|
||||
menu = 'vending_owner_menu',
|
||||
options = options
|
||||
})
|
||||
|
||||
lib.showContext('managers_menu')
|
||||
-- Get current managers
|
||||
QBCore.Functions.TriggerCallback('vending:server:getManagers', function(managers)
|
||||
local options = {
|
||||
{
|
||||
title = 'Verwalter hinzufügen',
|
||||
description = 'Neuen Verwalter hinzufügen',
|
||||
icon = 'fas fa-user-plus',
|
||||
onSelect = function()
|
||||
openAddManagerMenu(coords)
|
||||
end
|
||||
}
|
||||
}
|
||||
|
||||
-- Add existing managers with remove option
|
||||
if #managers > 0 then
|
||||
for i = 1, #managers do
|
||||
local manager = managers[i]
|
||||
table.insert(options, {
|
||||
title = manager.name,
|
||||
description = manager.online and 'Online' or 'Offline',
|
||||
icon = manager.online and 'fas fa-circle text-success' or 'fas fa-circle text-danger',
|
||||
onSelect = function()
|
||||
lib.registerContext({
|
||||
id = 'manager_options',
|
||||
title = 'Verwalter: ' .. manager.name,
|
||||
menu = 'managers_menu',
|
||||
options = {
|
||||
{
|
||||
title = 'Entfernen',
|
||||
description = 'Verwalter entfernen',
|
||||
icon = 'fas fa-user-minus',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:removeManager', coords, manager.citizenid)
|
||||
Wait(500)
|
||||
openManagersMenu(coords) -- Refresh the menu
|
||||
end
|
||||
}
|
||||
}
|
||||
})
|
||||
lib.showContext('manager_options')
|
||||
end
|
||||
})
|
||||
end
|
||||
else
|
||||
table.insert(options, {
|
||||
title = 'Keine Verwalter',
|
||||
description = 'Es sind keine Verwalter vorhanden',
|
||||
icon = 'fas fa-info-circle',
|
||||
disabled = true
|
||||
})
|
||||
end
|
||||
|
||||
lib.registerContext({
|
||||
id = 'managers_menu',
|
||||
title = 'Verwalter verwalten',
|
||||
menu = 'vending_owner_menu',
|
||||
options = options
|
||||
})
|
||||
|
||||
lib.showContext('managers_menu')
|
||||
end, coords)
|
||||
end, coords)
|
||||
end
|
||||
|
||||
-- Open add manager menu
|
||||
function openAddManagerMenu(coords)
|
||||
QBCore.Functions.TriggerCallback('vending:server:getOnlinePlayers', function(players)
|
||||
if #players == 0 then
|
||||
QBCore.Functions.Notify('Keine Spieler online!', 'error')
|
||||
-- Double-check if player is owner of this machine before proceeding
|
||||
QBCore.Functions.TriggerCallback('vending:server:isOwner', function(isOwner)
|
||||
if not isOwner then
|
||||
QBCore.Functions.Notify('Nur der Besitzer kann Verwalter hinzufügen!', 'error')
|
||||
return
|
||||
end
|
||||
|
||||
local options = {}
|
||||
|
||||
for i = 1, #players do
|
||||
local player = players[i]
|
||||
table.insert(options, {
|
||||
title = player.name,
|
||||
description = 'ID: ' .. player.id,
|
||||
icon = 'fas fa-user',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:addManager', coords, player.id)
|
||||
Wait(500)
|
||||
openManagersMenu(coords) -- Refresh the menu
|
||||
end
|
||||
QBCore.Functions.TriggerCallback('vending:server:getOnlinePlayers', function(players)
|
||||
if #players == 0 then
|
||||
QBCore.Functions.Notify('Keine Spieler online!', 'error')
|
||||
return
|
||||
end
|
||||
|
||||
local options = {}
|
||||
|
||||
for i = 1, #players do
|
||||
local player = players[i]
|
||||
table.insert(options, {
|
||||
title = player.name,
|
||||
description = 'ID: ' .. player.id,
|
||||
icon = 'fas fa-user',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:addManager', coords, player.id)
|
||||
Wait(500)
|
||||
openManagersMenu(coords) -- Refresh the menu
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
lib.registerContext({
|
||||
id = 'add_manager_menu',
|
||||
title = 'Verwalter hinzufügen',
|
||||
menu = 'managers_menu',
|
||||
options = options
|
||||
})
|
||||
end
|
||||
|
||||
lib.registerContext({
|
||||
id = 'add_manager_menu',
|
||||
title = 'Verwalter hinzufügen',
|
||||
menu = 'managers_menu',
|
||||
options = options
|
||||
})
|
||||
|
||||
lib.showContext('add_manager_menu')
|
||||
end)
|
||||
|
||||
lib.showContext('add_manager_menu')
|
||||
end)
|
||||
end, coords)
|
||||
end
|
||||
|
||||
-- Robbery menu
|
||||
|
@ -589,27 +644,42 @@ RegisterNetEvent('vending:client:startRobbery', function(data)
|
|||
local entity = data.entity
|
||||
local coords = GetEntityCoords(entity)
|
||||
|
||||
lib.registerContext({
|
||||
id = 'vending_robbery_confirm',
|
||||
title = 'Verkaufsautomat aufbrechen',
|
||||
options = {
|
||||
{
|
||||
title = 'Aufbrechen',
|
||||
description = 'Versuche den Automaten aufzubrechen',
|
||||
icon = 'fas fa-mask',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:startRobbery', coords)
|
||||
end
|
||||
},
|
||||
{
|
||||
title = 'Abbrechen',
|
||||
description = 'Aufbruch abbrechen',
|
||||
icon = 'fas fa-times'
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
lib.showContext('vending_robbery_confirm')
|
||||
-- Double-check if machine is registered and player cannot manage it
|
||||
QBCore.Functions.TriggerCallback('vending:server:machineExists', function(exists)
|
||||
if not exists then
|
||||
QBCore.Functions.Notify('Dieser Automat ist nicht registriert!', 'error')
|
||||
return
|
||||
end
|
||||
|
||||
QBCore.Functions.TriggerCallback('vending:server:canManage', function(canManage)
|
||||
if canManage then
|
||||
QBCore.Functions.Notify('Du kannst deinen eigenen Automaten nicht aufbrechen!', 'error')
|
||||
return
|
||||
end
|
||||
|
||||
lib.registerContext({
|
||||
id = 'vending_robbery_confirm',
|
||||
title = 'Verkaufsautomat aufbrechen',
|
||||
options = {
|
||||
{
|
||||
title = 'Aufbrechen',
|
||||
description = 'Versuche den Automaten aufzubrechen',
|
||||
icon = 'fas fa-mask',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:startRobbery', coords)
|
||||
end
|
||||
},
|
||||
{
|
||||
title = 'Abbrechen',
|
||||
description = 'Aufbruch abbrechen',
|
||||
icon = 'fas fa-times'
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
lib.showContext('vending_robbery_confirm')
|
||||
end, coords)
|
||||
end, coords)
|
||||
end)
|
||||
|
||||
-- Start robbery animation and progress
|
||||
|
@ -677,30 +747,38 @@ end)
|
|||
|
||||
-- Management menu (alternative opening method)
|
||||
RegisterNetEvent('vending:client:openManagement', function(machine)
|
||||
lib.registerContext({
|
||||
id = 'vending_management',
|
||||
title = 'Verkaufsautomat #' .. machine.id,
|
||||
options = {
|
||||
{
|
||||
title = 'Inventar öffnen',
|
||||
description = 'Items hinzufügen oder entfernen',
|
||||
icon = 'fas fa-box',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:openStash', machine.coords)
|
||||
end
|
||||
},
|
||||
{
|
||||
title = 'Einnahmen: $' .. machine.money,
|
||||
description = 'Geld abheben',
|
||||
icon = 'fas fa-money-bill',
|
||||
onSelect = function()
|
||||
openWithdrawMenu(machine.coords, machine.money)
|
||||
end
|
||||
-- Double-check if player can manage this machine
|
||||
QBCore.Functions.TriggerCallback('vending:server:canManage', function(canManage)
|
||||
if not canManage then
|
||||
QBCore.Functions.Notify('Du hast keine Berechtigung diesen Automaten zu verwalten!', 'error')
|
||||
return
|
||||
end
|
||||
|
||||
lib.registerContext({
|
||||
id = 'vending_management',
|
||||
title = 'Verkaufsautomat #' .. machine.id,
|
||||
options = {
|
||||
{
|
||||
title = 'Inventar öffnen',
|
||||
description = 'Items hinzufügen oder entfernen',
|
||||
icon = 'fas fa-box',
|
||||
onSelect = function()
|
||||
TriggerServerEvent('vending:server:openStash', machine.coords)
|
||||
end
|
||||
},
|
||||
{
|
||||
title = 'Einnahmen: $' .. machine.money,
|
||||
description = 'Geld abheben',
|
||||
icon = 'fas fa-money-bill',
|
||||
onSelect = function()
|
||||
openWithdrawMenu(machine.coords, machine.money)
|
||||
end
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
lib.showContext('vending_management')
|
||||
})
|
||||
|
||||
lib.showContext('vending_management')
|
||||
end, machine.coords)
|
||||
end)
|
||||
|
||||
-- Debug command to check props
|
||||
|
@ -760,3 +838,37 @@ RegisterCommand('vendingdebug', function()
|
|||
end
|
||||
end, coords)
|
||||
end, false)
|
||||
|
||||
-- Clear cache command for debugging
|
||||
RegisterCommand('clearvendingcache', function()
|
||||
machineData = {}
|
||||
QBCore.Functions.Notify('Vending machine cache cleared', 'success')
|
||||
end, false)
|
||||
|
||||
-- Event handler for when player loads
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
|
||||
-- Clear cache when player loads
|
||||
machineData = {}
|
||||
end)
|
||||
|
||||
-- Event handler for when player unloads
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
|
||||
-- Clear cache when player unloads
|
||||
machineData = {}
|
||||
end)
|
||||
|
||||
-- Event handler for resource start
|
||||
AddEventHandler('onResourceStart', function(resourceName)
|
||||
if resourceName == GetCurrentResourceName() then
|
||||
-- Clear cache when resource starts
|
||||
machineData = {}
|
||||
end
|
||||
end)
|
||||
|
||||
-- Event handler for resource stop
|
||||
AddEventHandler('onResourceStop', function(resourceName)
|
||||
if resourceName == GetCurrentResourceName() then
|
||||
-- Nothing to do here, but good to have for completeness
|
||||
end
|
||||
end)
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue