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Nordi98 2025-08-07 13:54:41 +02:00
parent d5aace907a
commit 187f3ee8ff
2 changed files with 37 additions and 23 deletions

View file

@ -1,4 +1,4 @@
-- Generated with https://configurator.jgscripts.com at 8/7/2025, 10:59:08 AM
-- Generated with https://configurator.jgscripts.com at 8/7/2025, 11:44:33 AM
Config = {}
Config.Locale = 'de'
@ -34,8 +34,8 @@ Config.EnableTransfers = {
betweenGarages = false,
betweenPlayers = true,
}
Config.AllowInfiniteVehicleSpawns = false
Config.JobGaragesAllowInfiniteVehicleSpawns = false
Config.AllowInfiniteVehicleSpawns = true
Config.JobGaragesAllowInfiniteVehicleSpawns = true
Config.GangGaragesAllowInfiniteVehicleSpawns = false
Config.GarageVehicleReturnCost = 0
Config.GarageVehicleReturnCostSocietyFund = false

View file

@ -382,6 +382,12 @@ CreateThread(function()
if driver == playerPed and IsVehicleClassAllowed(currentVehicle) then
local plate = QBCore.Functions.GetPlate(currentVehicle)
-- Skip vehicles with empty or invalid plates
if not plate or plate == "" or string.len(plate) < 2 then
Debug("Skipping vehicle with invalid plate")
goto continue
end
-- Anti-Duplication: Check if this plate already exists multiple times
if DoesVehicleExistInWorld(plate) then
Debug("Anti-Dupe: Detected duplicate vehicle with plate " .. plate .. ", not tracking")
@ -390,26 +396,34 @@ CreateThread(function()
-- Check if this vehicle is already being tracked
if not trackedVehicles[plate] and not garagePending[plate] then
-- Track all vehicles, regardless of ownership
trackedVehicles[plate] = currentVehicle
-- Speichere letzte bekannte Position
lastKnownCoords[plate] = GetEntityCoords(currentVehicle)
-- Sofort starke Despawn-Verhinderung
PreventDespawn(currentVehicle)
Debug("Fahrzeug wird nun getrackt: " .. plate)
-- Hole Fahrzeugmods
local vehicleMods = GetVehicleMods(currentVehicle)
-- Registriere Fahrzeug beim Server
local vehicleCoords = GetEntityCoords(currentVehicle)
local vehicleHeading = GetEntityHeading(currentVehicle)
local vehicleModel = GetEntityModel(currentVehicle)
TriggerServerEvent('antidespawn:server:registerVehicle', plate, vehicleModel, vehicleCoords, vehicleHeading, vehicleMods)
-- First verify this vehicle exists in the database
TriggerServerEvent('antidespawn:server:checkVehicleExists', plate, function(exists)
if not exists then
Debug("Vehicle not in database, not tracking: " .. plate)
return
end
-- Track all vehicles that exist in the database
trackedVehicles[plate] = currentVehicle
-- Speichere letzte bekannte Position
lastKnownCoords[plate] = GetEntityCoords(currentVehicle)
-- Sofort starke Despawn-Verhinderung
PreventDespawn(currentVehicle)
Debug("Fahrzeug wird nun getrackt: " .. plate)
-- Hole Fahrzeugmods
local vehicleMods = GetVehicleMods(currentVehicle)
-- Registriere Fahrzeug beim Server
local vehicleCoords = GetEntityCoords(currentVehicle)
local vehicleHeading = GetEntityHeading(currentVehicle)
local vehicleModel = GetEntityModel(currentVehicle)
TriggerServerEvent('antidespawn:server:registerVehicle', plate, vehicleModel, vehicleCoords, vehicleHeading, vehicleMods)
end)
end
end
end