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resources/[jobs]/[civ]/mh_jobgarage/client/chiefsettings.lua aktualisiert

This commit is contained in:
Miho 2025-06-24 23:38:24 +02:00
parent de57457b8f
commit 15bed7d09f

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@ -36,6 +36,26 @@ function OpenChiefMenu(vehicles)
lib.showContext("ChiefSettingsMenu")
end
function IsVehicleSpawned(plate)
local vehicles = GetGamePool('CVehicle')
for _, vehicle in ipairs(vehicles) do
if DoesEntityExist(vehicle) then
local mods = QBCore.Functions.GetVehicleProperties(vehicle)
local vehiclePlate = mods.plate
if vehiclePlate == plate then
print("Function: "..mods)
return true, mods
end
end
end
return false, nil -- Vehicle not found
end
function OpenChiefAddVehicleMenu()
local Player = QBCore.Functions.GetPlayerData()
local opt = {}