forked from Simnation/Main
Update config.lua
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@ -30,7 +30,7 @@ Config.Skills = {
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Stress = math.random(5, 9), -- GainStress -- You Can set the amount of Stress you gain here
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Stress = math.random(5, 9), -- GainStress -- You Can set the amount of Stress you gain here
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ProgressbarDuration = math.random(6000, 12000), -- This is the duration for the progressbar
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ProgressbarDuration = math.random(6000, 12000), -- This is the duration for the progressbar
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Minigame = { -- Circle Minigame
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Minigame = { -- Circle Minigame
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time = 5,
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time = 8,
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circles = 1,
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circles = 1,
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FailedMinigameStress = math.random(10, 15) -- If you failed the minigame you will gain stress as a punishment for failing it
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FailedMinigameStress = math.random(10, 15) -- If you failed the minigame you will gain stress as a punishment for failing it
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}
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}
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