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Main/resources/[standalone]/nordi_tdm/config.lua

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2025-07-26 06:21:34 +02:00
Config = {}
-- Lobby Position
Config.lobbyPos = vector3(-1042.4, -2745.8, 21.4)
-- NPC für Game Management
Config.gameNPC = {
model = 's_m_y_cop_01',
coords = vector4(-1042.4, -2745.8, 20.4, 0.0)
}
-- Spielfelder Konfiguration
Config.gameFields = {
field1 = {
name = "Arena 1",
maxPlayers = 20,
-- Team Spawn Punkte
teamSpawns = {
team1 = {
vector3(-1000.0, -2700.0, 25.0),
vector3(-1005.0, -2705.0, 25.0),
vector3(-995.0, -2695.0, 25.0)
},
team2 = {
vector3(-1100.0, -2800.0, 25.0),
vector3(-1105.0, -2805.0, 25.0),
vector3(-1095.0, -2795.0, 25.0)
}
},
-- Team Lager Zonen (Kreismarker)
teamZones = {
team1 = {
center = vector3(-980.0, -2680.0, 25.0),
radius = 10.0,
color = {r = 255, g = 0, b = 0, a = 100}
},
team2 = {
center = vector3(-1120.0, -2820.0, 25.0),
radius = 10.0,
color = {r = 0, g = 0, b = 255, a = 100}
}
}
},
field2 = {
name = "Arena 2",
maxPlayers = 16,
teamSpawns = {
team1 = {
vector3(-2000.0, -2700.0, 25.0),
vector3(-2005.0, -2705.0, 25.0),
vector3(-1995.0, -2695.0, 25.0)
},
team2 = {
vector3(-2100.0, -2800.0, 25.0),
vector3(-2105.0, -2805.0, 25.0),
vector3(-2095.0, -2795.0, 25.0)
}
},
teamZones = {
team1 = {
center = vector3(-1980.0, -2680.0, 25.0),
radius = 10.0,
color = {r = 255, g = 0, b = 0, a = 100}
},
team2 = {
center = vector3(-2120.0, -2820.0, 25.0),
radius = 10.0,
color = {r = 0, g = 0, b = 255, a = 100}
}
}
}
}
-- Team Masken
Config.teamMasks = {
team1 = {
component = 1,
drawable = 52,
texture = 0
},
team2 = {
component = 1,
drawable = 54,
texture = 0
}
}
-- Game Settings
Config.maxGameTime = 600 -- 10 Minuten
Config.maxHits = 30 -- Spiel endet bei 30 Treffern