Main/resources/[standalone]/illenium-appearance/locales/zh-CN.lua

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Lua
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2025-06-07 08:51:21 +02:00
Locales["zh-CN"] = {
UI = {
modal = {
save = {
title = "保存定制",
description = "您还是那么丑"
},
exit = {
title = "退出定制",
description = "不会保存任何更改"
},
accept = "",
decline = ""
},
ped = {
title = "角色",
model = "模型"
},
headBlend = {
title = "遗传",
shape = {
title = "面部",
firstOption = "父亲",
secondOption = "母亲",
mix = "混合"
},
skin = {
title = "肤色",
firstOption = "父亲",
secondOption = "母亲",
mix = "混合"
},
race = {
title = "种族",
shape = "形状",
skin = "肤色",
mix = "混合"
}
},
faceFeatures = {
title = "面部特征",
nose = {
title = "鼻子",
width = "宽度",
height = "高度",
size = "大小",
boneHeight = "骨骼高度",
boneTwist = "骨骼扭曲",
peakHeight = "峰值高度"
},
eyebrows = {
title = "眉毛",
height = "高度",
depth = "深度"
},
cheeks = {
title = "脸颊",
boneHeight = "骨骼高度",
boneWidth = "骨骼宽度",
width = "宽度"
},
eyesAndMouth = {
title = "眼睛和嘴巴",
eyesOpening = "眼睛张开",
lipsThickness = "嘴唇厚度"
},
jaw = {
title = "下巴",
width = "宽度",
size = "大小"
},
chin = {
title = "下颚",
lowering = "下降",
length = "长度",
size = "大小",
hole = "孔的大小"
},
neck = {
title = "脖子",
thickness = "厚度"
}
},
headOverlays = {
title = "外貌",
hair = {
title = "发型",
style = "风格",
color = "颜色",
highlight = "亮色",
texture = "贴图",
fade = "淡出"
},
opacity = "透明度",
style = "风格",
color = "颜色",
secondColor = "次要颜色",
blemishes = "瑕疵",
beard = "胡须",
eyebrows = "眉毛",
ageing = "衰老",
makeUp = "化妆",
blush = "腮红",
complexion = "肤色",
sunDamage = "晒伤",
lipstick = "口红",
moleAndFreckles = "痣和雀斑",
chestHair = "胸毛",
bodyBlemishes = "身体瑕疵",
eyeColor = "眼睛颜色"
},
components = {
title = "服装",
drawable = "服装编号",
texture = "贴图",
mask = "面具",
upperBody = "上身",
lowerBody = "下身",
bags = "背包和降落伞",
shoes = "鞋子",
scarfAndChains = "围巾和链子",
shirt = "衬衫",
bodyArmor = "防弹衣",
decals = "贴花",
jackets = "夹克",
head = "头部"
},
props = {
title = "挂饰",
drawable = "挂饰编号",
texture = "贴图",
hats = "帽子和头盔",
glasses = "眼镜",
ear = "耳朵",
watches = "手表",
bracelets = "手镯"
},
tattoos = {
title = "纹身",
items = {
ZONE_TORSO = "躯干",
ZONE_HEAD = "头部",
ZONE_LEFT_ARM = "左臂",
ZONE_RIGHT_ARM = "右臂",
ZONE_LEFT_LEG = "左腿",
ZONE_RIGHT_LEG = "右腿"
},
apply = "应用",
delete = "移除",
deleteAll = "移除所有纹身",
opacity = "透明度"
}
},
outfitManagement = {
title = "服装管理",
jobText = "管理职业服装",
gangText = "管理帮派服装"
},
cancelled = {
title = "取消定制",
description = "未保存定制"
},
outfits = {
import = {
title = "输入服装代码",
menuTitle = "导入服装",
description = "从共享代码导入服装",
name = {
label = "命名服装",
placeholder = "一个不错的服装",
default = "导入的服装"
},
code = {
label = "服装代码"
},
success = {
title = "导入服装成功",
description = "现在您可以使用服装菜单切换到该服装"
},
failure = {
title = "导入失败",
description = "无效的服装代码"
}
},
generate = {
title = "生成服装代码",
description = "生成一个共享的服装代码",
failure = {
title = "出现问题",
description = "生成服装代码失败"
},
success = {
title = "生成服装代码成功",
description = "这是您的服装代码"
}
},
save = {
menuTitle = "保存当前服装",
menuDescription = "将当前服装保存为%s服装",
description = "保存当前服装",
title = "命名您的服装",
managementTitle = "管理服装细节",
name = {
label = "服装名称",
placeholder = "非常酷的服装"
},
gender = {
label = "性别",
male = "男性",
female = "女性"
},
rank = {
label = "最低等级"
},
failure = {
title = "保存失败",
description = "同名的服装已存在"
},
success = {
title = "成功",
description = "已保存服装%s"
}
},
update = {
title = "更新服装",
description = "将当前服装保存到现有的服装中",
failure = {
title = "更新失败",
description = "该服装不存在"
},
success = {
title = "成功",
description = "已更新服装%s"
}
},
change = {
title = "切换服装",
description = "从当前保存的%s服装中选择",
pDescription = "从当前保存的服装中选择",
failure = {
title = "出现问题",
description = "您尝试切换到的服装没有基本外观",
}
},
delete = {
title = "删除服装",
description = "删除保存的%s服装",
mDescription = "删除任意保存的服装",
item = {
title = '删除"%s"',
description = "模型:%s%s"
},
success = {
title = "成功",
description = "已删除服装"
}
},
manage = {
title = "👔 | 管理%s服装"
}
},
jobOutfits = {
title = "工作服装",
description = "从您的工作服装中选择"
},
menu = {
returnTitle = "返回",
title = "更衣室",
outfitsTitle = "玩家服装",
clothingShopTitle = "服装商店",
barberShopTitle = "理发店",
tattooShopTitle = "纹身店",
surgeonShopTitle = "整容店"
},
clothing = {
title = "购买服装 - $%d",
titleNoPrice = "更换服装",
options = {
title = "👔 | 服装商店选项",
description = "从各种各样的服装中选择"
},
outfits = {
title = "👔 | 服装选项",
civilian = {
title = "民用服装",
description = "穿上您的衣服"
}
}
},
commands = {
reloadskin = {
title = "重新加载您的角色",
failure = {
title = "错误",
description = "您现在不能重新加载角色"
}
},
clearstuckprops = {
title = "移除附加到实体的所有挂饰",
failure = {
title = "错误",
description = "您现在不能移除挂饰"
}
},
pedmenu = {
title = "打开/给予服装菜单",
failure = {
title = "错误",
description = "玩家不在线"
}
},
joboutfits = {
title = "打开工作服装菜单"
},
gangoutfits = {
title = "打开帮派服装菜单"
},
bossmanagedoutfits = {
title = "打开老板管理的服装菜单"
}
},
textUI = {
clothing = "服装商店 - 价格:%d$",
barber = "理发店 - 价格:%d$",
tattoo = "纹身店 - 价格:%d$",
surgeon = "整容店 - 价格:%d$",
clothingRoom = "更衣室",
playerOutfitRoom = "服装"
},
migrate = {
success = {
title = "成功",
description = "迁移完成。已迁移%s个外观",
descriptionSingle = "已迁移的外观"
},
skip = {
title = "信息",
description = "跳过外观编辑"
},
typeError = {
title = "错误",
description = "无效的类型"
}
},
purchase = {
tattoo = {
success = {
title = "成功",
description = "购买%s纹身价格%s$"
},
failure = {
title = "纹身应用失败",
description = "您没有足够的钱!"
}
},
store = {
success = {
title = "成功",
description = "将%s$给予%s"
},
failure = {
title = "利用漏洞!",
description = "作弊夸技巧,贫贱露真貌,钱少心更扰,空赢世人笑。"
}
}
}
}