forked from Simnation/Main
16 lines
434 B
Lua
16 lines
434 B
Lua
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-- Event triggered when a player is loaded
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RegisterNetEvent('esx:playerLoaded', function(xPlayer)
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client.onPlayerLoad(true)
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end)
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-- Event triggered when a player logs out
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RegisterNetEvent('esx:onPlayerLogout', function(xPlayer)
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client.onPlayerLoad(false)
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end)
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-- Checks if the player is logged in
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---@return boolean isLoggedIn
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function client.IsPlayerLoaded()
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return client.framework.IsPlayerLoaded()
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end
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