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2025-06-07 08:51:21 +02:00
# qb-minigames
I didn't make these, I'm just converting them from here because I was bored so credit to whoever this is https://www.codingnepalweb.com/best-javascript-games-for-beginners
I plan on doing the rest
## Quiz
```lua
local success = exports['qb-minigames']:Quiz({
{ question = 'What color is a peach?', answer = 'pink', options = { 'red', 'yellow', 'orange', 'blue', 'pink' } },
{ question = 'What color is an apple?', answer = 'red', options = { 'red', 'yellow', 'orange', 'blue', 'pink' } },
{ question = 'What color is an orange?', answer = 'orange', options = { 'red', 'yellow', 'orange', 'blue', 'pink' } },
{ question = 'What color is a banana?', answer = 'yellow', options = { 'red', 'yellow', 'orange', 'blue', 'pink' } },
{ question = 'What color is a strawberry?', answer = 'red', options = { 'red', 'yellow', 'orange', 'blue', 'pink' } },
{ question = 'What color is a blueberry?', answer = 'blue', options = { 'red', 'yellow', 'orange', 'blue', 'pink' } },
}, 3, 15) -- required amount of correct answers & amount of time in seconds they have to answer each question
if success then print('success') else print('fail') end
```
## Word Guess
```lua
local success = exports['qb-minigames']:WordGuess('fivem', 'the game modification you are playing on', 5) -- how many wrong guesses allowed
if success then print('success') else print('fail') end
```
## Word Scramble
```lua
local success = exports['qb-minigames']:WordScramble('fivem', 'the game modification you are playing on', 30) -- how long they have to unscramble in seconds
if success then print('success') else print('fail') end
```
## Key Minigame
```lua
local result = exports['qb-minigames']:KeyMinigame(10) -- amount of presses they need to do
-- Returns if user quit game
if result.quit then print('User quit game early') return end
-- Returns how many times user pressed wrong key
if result.faults > 3 then print('User got more than 3 keys wrong') end
```
## Lockpick
```lua
local success = exports['qb-minigames']:Lockpick(5) -- number of tries
if success then print('success') else print('fail') end
```
## Hacking
```lua
local success = exports['qb-minigames']:Hacking(5, 30) -- code block size & seconds to solve
if success then print('success') else print('fail') end
```
## Skillbar
```lua
local success = exports['qb-minigames']:Skillbar() -- calling like this will use default easy difficulty with 1234
if success then print('success') else print('fail') end
local success = exports['qb-minigames']:Skillbar('medium') -- calling like this will just change difficulty and still use 1234
if success then print('success') else print('fail') end
local success = exports['qb-minigames']:Skillbar('easy', 'wasdfgh') -- calling like this will set difficulty and keys to press
if success then print('success') else print('fail') end
```
## Pinpad
```lua
local result = exports['qb-minigames']:StartPinpad(1234) -- numbers available to use are 1-9
if result.quit then print('User quit game early') end
if not result.correct then print('User failed game') end
if result.correct then print('User passed game') end
```