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Main/resources/[carscripts]/nordi_car_admin/server.lua

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2025-08-06 10:11:58 +02:00
local QBCore = exports['qb-core']:GetCoreObject()
-- Admin Permission Check
local function IsAdmin(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return false end
return QBCore.Functions.HasPermission(source, 'admin') or Player.PlayerData.job.name == 'admin'
end
-- Get all players from database
QBCore.Functions.CreateCallback('vehicleadmin:getPlayers', function(source, cb)
if not IsAdmin(source) then
cb(false)
return
end
MySQL.Async.fetchAll('SELECT citizenid, charinfo FROM players ORDER BY charinfo', {}, function(result)
local players = {}
for i = 1, #result do
local charinfo = json.decode(result[i].charinfo)
table.insert(players, {
citizenid = result[i].citizenid,
name = charinfo.firstname .. ' ' .. charinfo.lastname
})
end
cb(players)
end)
end)
-- Get vehicles for specific player
QBCore.Functions.CreateCallback('vehicleadmin:getPlayerVehicles', function(source, cb, citizenid)
if not IsAdmin(source) then
cb(false)
return
end
MySQL.Async.fetchAll('SELECT * FROM player_vehicles WHERE citizenid = ?', {citizenid}, function(result)
local vehicles = {}
for i = 1, #result do
local vehicle = result[i]
local vehicleData = json.decode(vehicle.mods)
table.insert(vehicles, {
plate = vehicle.plate,
vehicle = vehicle.vehicle,
garage = vehicle.garage,
state = vehicle.state,
fuel = vehicle.fuel,
engine = vehicle.engine,
body = vehicle.body,
citizenid = vehicle.citizenid,
depotprice = vehicle.depotprice,
drivingdistance = vehicle.drivingdistance
})
end
cb(vehicles)
end)
end)
-- Get all garages
QBCore.Functions.CreateCallback('vehicleadmin:getGarages', function(source, cb)
if not IsAdmin(source) then
cb(false)
return
end
local garages = {}
for garageName, garageData in pairs(QBCore.Shared.Garages) do
table.insert(garages, {
name = garageName,
label = garageData.label or garageName
})
end
cb(garages)
end)
-- Move vehicle to garage
RegisterNetEvent('vehicleadmin:moveToGarage', function(plate, garage)
local src = source
if not IsAdmin(src) then return end
-- Delete vehicle from world if it exists
local vehicles = GetAllVehicles()
for i = 1, #vehicles do
local veh = vehicles[i]
local vehPlate = GetVehicleNumberPlateText(veh):gsub("%s+", "")
if vehPlate == plate:gsub("%s+", "") then
DeleteEntity(veh)
break
end
end
-- Update database
MySQL.Async.execute('UPDATE player_vehicles SET state = ?, garage = ? WHERE plate = ?', {1, garage, plate}, function(affectedRows)
if affectedRows > 0 then
TriggerClientEvent('ox_lib:notify', src, {
title = 'Fahrzeugverwaltung',
description = 'Fahrzeug wurde in Garage ' .. garage .. ' gestellt',
type = 'success'
})
else
TriggerClientEvent('ox_lib:notify', src, {
title = 'Fahrzeugverwaltung',
description = 'Fehler beim Verschieben des Fahrzeugs',
type = 'error'
})
end
end)
end)
-- Delete vehicle from map
RegisterNetEvent('vehicleadmin:deleteFromMap', function(plate)
local src = source
if not IsAdmin(src) then return end
local vehicles = GetAllVehicles()
local deleted = false
for i = 1, #vehicles do
local veh = vehicles[i]
local vehPlate = GetVehicleNumberPlateText(veh):gsub("%s+", "")
if vehPlate == plate:gsub("%s+", "") then
DeleteEntity(veh)
deleted = true
break
end
end
if deleted then
TriggerClientEvent('ox_lib:notify', src, {
title = 'Fahrzeugverwaltung',
description = 'Fahrzeug wurde von der Map gelöscht',
type = 'success'
})
else
TriggerClientEvent('ox_lib:notify', src, {
title = 'Fahrzeugverwaltung',
description = 'Fahrzeug nicht auf der Map gefunden',
type = 'error'
})
end
end)
-- Repair vehicle
RegisterNetEvent('vehicleadmin:repairVehicle', function(plate)
local src = source
if not IsAdmin(src) then return end
-- Update database
MySQL.Async.execute('UPDATE player_vehicles SET engine = ?, body = ? WHERE plate = ?', {1000, 1000, plate}, function(affectedRows)
-- Also repair if vehicle is on map
local vehicles = GetAllVehicles()
for i = 1, #vehicles do
local veh = vehicles[i]
local vehPlate = GetVehicleNumberPlateText(veh):gsub("%s+", "")
if vehPlate == plate:gsub("%s+", "") then
SetVehicleFixed(veh)
SetVehicleDeformationFixed(veh)
SetVehicleUndriveable(veh, false)
SetVehicleEngineOn(veh, true, true)
break
end
end
if affectedRows > 0 then
TriggerClientEvent('ox_lib:notify', src, {
title = 'Fahrzeugverwaltung',
description = 'Fahrzeug wurde repariert',
type = 'success'
})
else
TriggerClientEvent('ox_lib:notify', src, {
title = 'Fahrzeugverwaltung',
description = 'Fehler beim Reparieren des Fahrzeugs',
type = 'error'
})
end
end)
end)
-- Command to open admin menu
QBCore.Commands.Add('vehicleadmin', 'Öffne Fahrzeug Admin Menu', {}, false, function(source, args)
local src = source
if not IsAdmin(src) then
TriggerClientEvent('ox_lib:notify', src, {
title = 'Keine Berechtigung',
description = 'Du hast keine Admin-Rechte',
type = 'error'
})
return
end
TriggerClientEvent('vehicleadmin:openMenu', src)
end, 'admin')