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Main/resources/[inventory]/nordi_pfand/server/main.lua

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2025-07-29 00:00:56 +02:00
local QBCore = exports['qb-core']:GetCoreObject()
-- Event wenn ein Item konsumiert wird
RegisterNetEvent('qb-pfandsystem:server:itemConsumed', function(itemName)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
-- Prüfe ob das konsumierte Item Pfand generiert
if Config.ConsumableItems[itemName] then
local consumableConfig = Config.ConsumableItems[itemName]
local pfandItem = consumableConfig.pfandItem
-- Warte kurz damit das originale Item erst konsumiert wird
Wait(500)
-- Verwende Player.Functions.AddItem
local success = Player.Functions.AddItem(pfandItem, 1)
if success then
-- Trigger inventory update
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[pfandItem], "add", 1)
if Config.ShowPfandNotification then
local pfandLabel = Config.PfandItems[pfandItem] and Config.PfandItems[pfandItem].label or pfandItem
TriggerClientEvent('ox_lib:notify', src, {
title = 'Pfandsystem',
description = string.format(Config.Locale['pfand_received'], pfandLabel),
type = 'success',
duration = 3000
})
end
if Config.Debug then
print(string.format('[Pfandsystem] Spieler %s hat %s konsumiert und %s erhalten',
Player.PlayerData.name, itemName, pfandItem))
end
else
if Config.Debug then
print(string.format('[Pfandsystem] Fehler beim Hinzufügen von %s für Spieler %s', pfandItem, Player.PlayerData.name))
end
end
end
end)
-- Pfand einlösen
RegisterNetEvent('qb-pfandsystem:server:redeemPfand', function(selectedItems)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
local totalPfand = 0
local totalItems = 0
local canRedeem = true
-- Prüfe ob alle Items verfügbar sind
for itemName, quantity in pairs(selectedItems) do
if Config.PfandItems[itemName] then
local item = Player.Functions.GetItemByName(itemName)
if not item or item.amount < quantity then
canRedeem = false
TriggerClientEvent('ox_lib:notify', src, {
title = 'Pfandsystem',
description = 'Du hast nicht genug ' .. (Config.PfandItems[itemName].label or itemName),
type = 'error'
})
return
end
end
end
if canRedeem then
-- Entferne Items und berechne Pfand
for itemName, quantity in pairs(selectedItems) do
if Config.PfandItems[itemName] then
local removed = Player.Functions.RemoveItem(itemName, quantity)
if removed then
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[itemName], "remove", quantity)
local pfandWert = Config.PfandItems[itemName].pfandwert * quantity
totalPfand = totalPfand + pfandWert
totalItems = totalItems + quantity
end
end
end
if totalPfand > 0 then
-- Gebe Geld
if Config.Currency == 'cash' then
Player.Functions.AddMoney('cash', totalPfand)
else
Player.Functions.AddMoney('bank', totalPfand)
end
-- Formatiere Geld für Anzeige
local moneyString = string.format("€%.2f", totalPfand / 100)
TriggerClientEvent('ox_lib:notify', src, {
title = 'Pfandsystem',
description = string.format(Config.Locale['pfand_success'], moneyString, totalItems),
type = 'success'
})
if Config.Debug then
print(string.format('[Pfandsystem] Spieler %s hat %d Items für €%.2f eingelöst',
Player.PlayerData.name, totalItems, totalPfand / 100))
end
end
end
end)
-- Hole verfügbare Pfand Items des Spielers
QBCore.Functions.CreateCallback('qb-pfandsystem:server:getPfandItems', function(source, cb)
local src = source
local pfandItems = {}
local Player = QBCore.Functions.GetPlayer(src)
if not Player then
cb(pfandItems)
return
end
for itemName, itemConfig in pairs(Config.PfandItems) do
local item = Player.Functions.GetItemByName(itemName)
if item and item.amount > 0 then
pfandItems[itemName] = {
count = item.amount,
label = itemConfig.label,
pfandwert = itemConfig.pfandwert,
totalWert = itemConfig.pfandwert * item.amount
}
end
end
cb(pfandItems)
end)
-- Zusätzliche Event-Handler für verschiedene Inventarsysteme
RegisterNetEvent('inventory:server:UseItem')
AddEventHandler('inventory:server:UseItem', function(source, item)
local itemName = type(item) == "table" and item.name or item
if Config.ConsumableItems[itemName] then
SetTimeout(100, function()
TriggerEvent('qb-pfandsystem:server:itemConsumed', itemName)
end)
end
end)
-- Für tgiann-inventory
RegisterNetEvent('tgiann-inventory:itemUsed')
AddEventHandler('tgiann-inventory:itemUsed', function(source, itemName)
if Config.ConsumableItems[itemName] then
SetTimeout(100, function()
TriggerEvent('qb-pfandsystem:server:itemConsumed', itemName)
end)
end
end)
-- Debug-Befehl zum manuellen Auslösen
RegisterCommand('pfanditem', function(source, args)
if Config.Debug then
if args[1] and source > 0 then
TriggerEvent('qb-pfandsystem:server:itemConsumed', args[1])
end
end
end)
-- Export für andere Scripts
exports('ConsumePfandItem', function(source, itemName)
TriggerEvent('qb-pfandsystem:server:itemConsumed', itemName)
end)