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Main/resources/[qb]/Duck_Relog/server.lua

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local QBCore = exports['qb-core']:GetCoreObject()
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local LastPositions = {}
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RegisterServerEvent("duckrelog:saveCoords", function(pos)
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local src = source
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LastPositions[src] = pos
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-- Debug-Nachricht
print("Speichere Position für Spieler " .. src .. " und löse Relog aus")
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-- Spieler korrekt abmelden
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QBCore.Player.Logout(src)
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-- RoutingBucket zurücksetzen
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SetPlayerRoutingBucket(src, 0)
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-- Kleine Verzögerung vor dem Öffnen des Charaktermenüs
Wait(500)
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-- Client auffordern, Char-Menü zu öffnen
TriggerClientEvent("duckrelog:openCharMenu", src)
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end)
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RegisterServerEvent("duckrelog:requestCoords", function()
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local src = source
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local pos = LastPositions[src]
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if pos then
TriggerClientEvent("duckrelog:setCoords", src, pos)
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LastPositions[src] = nil
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end
end)