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Main/resources/[tools]/jg-hud/config/config.data.lua

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--
-- Just loads of data that you want need/want to tweak
-- You don't need to change anything here, unless you really want to
--
Config.SpeedLimits = {
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["Abattoir Ave"] = 80,
["Abe Milton Pkwy"] = 80,
["Ace Jones Dr"] = 80,
["Adam's Apple Blvd"] = 80,
["Aguja St"] = 80,
["Algonquin Blvd"] = 80,
["Alhambra Dr"] = 80,
["Alta Pl"] = 80,
["Alta St"] = 80,
["Amarillo Vista"] = 80,
["Amarillo Way"] = 80,
["Americano Way"] = 80,
["Armadillo Ave"] = 80,
["Atlee St"] = 80,
["Autopia Pkwy"] = 80,
["Banham Canyon Dr"] = 80,
["Barbareno Rd"] = 80,
["Bay City Ave"] = 80,
["Bay City Incline"] = 80,
["Baytree Canyon Rd"] = 80,
["Boulevard Del Perro"] = 80,
["Bridge St"] = 80,
["Brouge Ave"] = 80,
["Buccaneer Way"] = 80,
["Buen Vino Rd"] = 80,
["Caesars Place"] = 80,
["Calafia Rd"] = 80,
["Calais Ave"] = 80,
["Capital Blvd"] = 80,
["Carcer Way"] = 80,
["Carson Ave"] = 80,
["Cascabel Ave"] = 80,
["Cassidy Trail"] = 80,
["Cat-Claw Ave"] = 80,
["Catfish View"] = 80,
["Cavalry Blvd"] = 80,
["Chianski Passage"] = 80,
["Cholla Rd"] = 80,
["Cholla Springs Ave"] = 80,
["Chum St"] = 80,
["Chupacabra St"] = 80,
["Clinton Ave"] = 80,
["Cockingend Dr"] = 80,
["Conquistador St"] = 80,
["Cortes St"] = 80,
["Cougar Ave"] = 80,
["Covenant Ave"] = 80,
["Cox Way"] = 80,
["Crusade Rd"] = 80,
["Davis Ave"] = 80,
["Decker St"] = 80,
["Del Perro Fwy"] = 160,
["Didion Dr"] = 80,
["Dorset Dr"] = 80,
["Duluoz Ave"] = 80,
["Dunstable Dr"] = 80,
["Dunstable Ln"] = 80,
["Dutch London St"] = 80,
["East Eclipse Blvd"] = 80,
["East Galileo Ave"] = 80,
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["East Joshua Road"] = 50,
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["East Mirror Dr"] = 80,
["Eastbourne Way"] = 80,
["Edwood Way"] = 80,
["El Burro Blvd"] = 80,
["El Rancho Blvd"] = 80,
["Elgin Ave"] = 80,
["Elysian Fields Fwy"] = 160,
["Equality Way"] = 80,
["Exceptionalists Way"] = 80,
["Fenwell Pl"] = 80,
["Fort Zancudo Approach Rd"] = 80,
["Forum Dr"] = 80,
["Fudge Ln"] = 80,
["Galileo Park"] = 80,
["Galileo Rd"] = 80,
["Gentry Lane"] = 80,
["Ginger St"] = 80,
["Glory Way"] = 80,
["Goma St"] = 80,
["Grapeseed Ave"] = 80,
["Grapeseed Main St"] = 80,
["Great Ocean Hwy"] = 160,
["Greenwich Pkwy"] = 80,
["Greenwich Pl"] = 80,
["Greenwich Way"] = 80,
["Grove St"] = 80,
["Hangman Ave"] = 80,
["Hanger Way"] = 80,
["Hardy Way"] = 80,
["Hawick Ave"] = 80,
["Heritage Way"] = 80,
["Hillcrest Ave"] = 80,
["Hillcrest Ridge Access Rd"] = 80,
["Imagination Ct"] = 80,
["Ineseno Road"] = 80,
["Innocence Blvd"] = 80,
["Integrity Way"] = 80,
["Invention Ct"] = 80,
["Jamestown St"] = 80,
["Joad Ln"] = 80,
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["Joshua Rd"] = 50,
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["Kimble Hill Dr"] = 80,
["Kortz Dr"] = 80,
["Labor Pl"] = 80,
["Lake Vinewood Dr"] = 80,
["Lake Vinewood Est"] = 80,
["La Puerta Fwy"] = 160,
["Laguna Pl"] = 80,
["Las Lagunas Blvd"] = 80,
["Lesbos Ln"] = 80,
["Liberty St"] = 80,
["Lindsay Circus"] = 80,
["Little Bighorn Ave"] = 80,
["Lolita Ave"] = 80,
["Los Santos Freeway"] = 160,
["Low Power St"] = 80,
["Macdonald St"] = 80,
["Mad Wayne Thunder Dr"] = 80,
["Magellan Ave"] = 80,
["Marathon Ave"] = 80,
["Marina Dr"] = 80,
["Marlowe Dr"] = 80,
["Melanoma St"] = 80,
["Meringue Ln"] = 80,
["Meteor St"] = 80,
["Milton Rd"] = 80,
["Mirror Park Blvd"] = 80,
["Mirror Pl"] = 80,
["Miriam Turner Overpass"] = 80,
["Morningwood Blvd"] = 80,
["Mountain View Dr"] = 80,
["Movie Star Way"] = 80,
["Mt Haan Rd"] = 80,
["Mt Vinewood Dr"] = 80,
["Mutiny Rd"] = 80,
["New Empire Way"] = 80,
["Nikola Ave"] = 80,
["Nikola Pl"] = 80,
["Niland Ave"] = 80,
["North Calafia Way"] = 80,
["North Conker Ave"] = 80,
["North Rockford Dr"] = 80,
["North Sheldon Ave"] = 80,
["Nowhere Rd"] = 80,
["O'Neil Way"] = 80,
["Occupation Ave"] = 80,
["Olympic Fwy"] = 160,
["Orchardville Ave"] = 80,
["Paleto Blvd"] = 80,
["Palomino Ave"] = 80,
["Palomino Fwy"] = 160,
["Panorama Dr"] = 80,
["Perth St"] = 80,
["Picture Perfect Drive"] = 80,
["Plaice Pl"] = 80,
["Playa Vista"] = 80,
["Popular St"] = 80,
["Portola Dr"] = 80,
["Power St"] = 80,
["Procopio Dr"] = 80,
["Procopio Promenade"] = 80,
["Prosperity St"] = 80,
["Pyrite Ave"] = 80,
["Red Desert Ave"] = 80,
["Richman St"] = 80,
["Rockford Dr"] = 80,
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["Route 68"] = 55,
["Route 68 Approach"] = 55,
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["Roy Lowenstein Blvd"] = 80,
["Rub St"] = 80,
["Sam Austin Dr"] = 80,
["San Andreas Ave"] = 80,
["San Vitus Blvd"] = 80,
["Sandcastle Way"] = 80,
["Seaview Rd"] = 80,
["Senora Fwy"] = 160,
["Senora Rd"] = 80,
["Senora Way"] = 80,
["Shank St"] = 80,
["Signal St"] = 80,
["Sinners Passage"] = 80,
["Sinner St"] = 80,
["Smoke Tree Rd"] = 80,
["South Arsenal St"] = 80,
["South Boulevard Del Perro"] = 80,
["South Mo Milton Dr"] = 80,
["South Rockford Dr"] = 80,
["South Shambles St"] = 80,
["Spanish Ave"] = 80,
["Strangeways Dr"] = 80,
["Strawberry Ave"] = 80,
["Supply St"] = 80,
["Sustancia Rd"] = 80,
["Swiss St"] = 80,
["Tackle St"] = 80,
["Tongva Dr"] = 80,
["Tower Way"] = 80,
["Tug St"] = 80,
["Union Rd"] = 80,
["Utopia Gardens"] = 80,
["Vespucci Blvd"] = 80,
["Vinewood Blvd"] = 80,
["Vinewood Park Dr"] = 80,
["Vitus St"] = 80,
["Voodoo Place"] = 80,
["West Eclipse Blvd"] = 80,
["West Galileo Ave"] = 80,
["West Mirror Drive"] = 80,
["Wild Oats Dr"] = 80,
["Whispymound Dr"] = 80,
["Zancudo Ave"] = 80,
["Zancudo Barranca"] = 80,
["Zancudo Grande Valley"] = 80,
["Zancudo Rd"] = 80
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}
-- NOTE: This may already have been done in your framework: to avoid an unncessary thread
-- you can set this to false, delete it comment it out, whatever is easier for you :)
Config.HideBaseGameHudComponents = {
1, -- WANTED_STARS,
2, -- WEAPON_ICON
3, -- CASH
4, -- MP_CASH
5, -- MP_MESSAGE
6, -- VEHICLE_NAME
7, -- AREA_NAME
8, -- VEHICLE_CLASS
9, -- STREET_NAME
-- 10, --HELP_TEXT
-- 11, --FLOATING_HELP_TEXT_1
-- 12, --FLOATING_HELP_TEXT_2
13, --CASH_CHANGE
-- 14, --RETICLE
-- 15, --SUBTITLE_TEXT
-- 16, --RADIO_STATIONS
-- 17, --SAVING_GAME,
-- 18, --GAME_STREAM
-- 19, --WEAPON_WHEEL
-- 20, --WEAPON_WHEEL_STATS
-- 21, --HUD_COMPONENTS
-- 22, --HUD_WEAPONS
}
-- Use custom street or zone names
-- Tutorial: https://docs.jgscripts.com/hud/custom-street-zone-names
Config.CustomStreetNames = {
-- [0xF5BF6BDD] = "Runway",
}
Config.CustomZoneNames = {
-- AIRP = "Los Santos International Airport",
}
Config.CustomNamesShouldUpdateGameTextEntries = false
Config.WeaponNames = {
WEAPON_KNIFE = "Knife",
WEAPON_NIGHTSTICK = "Nightstick",
WEAPON_HAMMER = "Hammer",
WEAPON_BAT = "Baseball Bat",
WEAPON_GOLFCLUB = "Golf Club",
WEAPON_CROWBAR = "Crowbar",
WEAPON_PISTOL = "Pistol",
WEAPON_COMBATPISTOL = "Combat Pistol",
WEAPON_APPISTOL = "AP Pistol",
WEAPON_PISTOL50 = "Pistol .50",
WEAPON_MICROSMG = "Micro SMG",
WEAPON_SMG = "SMG",
WEAPON_ASSAULTSMG = "Assault SMG",
WEAPON_ASSAULTRIFLE = "Assault Rifle",
WEAPON_CARBINERIFLE = "Carbine Rifle",
WEAPON_ADVANCEDRIFLE = "Advanced Rifle",
WEAPON_MG = "MG",
WEAPON_COMBATMG = "Combat MG",
WEAPON_PUMPSHOTGUN = "Pump Shotgun",
WEAPON_SAWNOFFSHOTGUN = "Sawed-Off Shotgun",
WEAPON_ASSAULTSHOTGUN = "Assault Shotgun",
WEAPON_BULLPUPSHOTGUN = "Bullpup Shotgun",
WEAPON_STUNGUN = "Stun Gun",
WEAPON_SNIPERRIFLE = "Sniper Rifle",
WEAPON_HEAVYSNIPER = "Heavy Sniper",
WEAPON_GRENADELAUNCHER = "Grenade Launcher",
WEAPON_RPG = "RPG",
WEAPON_MINIGUN = "Minigun",
WEAPON_GRENADE = "Grenade",
WEAPON_STICKYBOMB = "Sticky Bomb",
WEAPON_SMOKEGRENADE = "Smoke Grenade",
WEAPON_BZGAS = "BZ Gas",
WEAPON_MOLOTOV = "Molotov",
WEAPON_FIREEXTINGUISHER = "Fire Extinguisher",
WEAPON_PETROLCAN = "Petrol Can",
WEAPON_BALL = "Ball",
WEAPON_FLARE = "Flare",
WEAPON_SNOWBALL = "Snowball",
WEAPON_FLAREGUN = "Flare Gun",
WEAPON_GARBAGEBAG = "Garbage Bag",
WEAPON_HANDCUFFS = "Handcuffs",
WEAPON_BATTLEAXE = "Battle Axe",
WEAPON_COMPACTLAUNCHER = "Compact Grenade Launcher",
WEAPON_MINISMG = "Mini SMG",
WEAPON_PIPEBOMB = "Pipe Bomb",
WEAPON_POOLCUE = "Pool Cue",
WEAPON_WRENCH = "Wrench",
WEAPON_FLASHLIGHT = "Flashlight",
WEAPON_DAGGER = "Antique Cavalry Dagger",
WEAPON_VINTAGEPISTOL = "Vintage Pistol",
WEAPON_MUSKET = "Musket",
WEAPON_FIREWORK = "Firework Launcher",
WEAPON_MARKSMANRIFLE = "Marksman Rifle",
WEAPON_HEAVYSHOTGUN = "Heavy Shotgun",
WEAPON_PROXMINE = "Proximity Mine",
WEAPON_HOMINGLAUNCHER = "Homing Launcher",
WEAPON_COMPACTRIFLE = "Compact Rifle",
WEAPON_MACHINEPISTOL = "Machine Pistol",
WEAPON_SWITCHBLADE = "Switchblade",
WEAPON_REVOLVER = "Heavy Revolver",
WEAPON_DOUBLEACTION = "Double-Action Revolver",
WEAPON_MARKSMANPISTOL = "Marksman Pistol",
WEAPON_RAYPISTOL = "Up-n-Atomizer",
WEAPON_RAYCARBINE = "Unholy Hellbringer",
WEAPON_RAYMINIGUN = "Widowmaker",
WEAPON_NAVYREVOLVER = "Navy Revolver",
WEAPON_CERAMICPISTOL = "Ceramic Pistol",
WEAPON_STONE_HATCHET = "Stone Hatchet",
WEAPON_PIPEWRENCH = "Pipe Wrench",
WEAPON_PISTOL_MK2 = "Pistol Mk II",
WEAPON_SNSPISTOL_MK2 = "SNS Pistol Mk II",
WEAPON_REVOLVER_MK2 = "Heavy Revolver Mk II",
WEAPON_SMG_MK2 = "SMG Mk II",
WEAPON_PUMPSHOTGUN_MK2 = "Pump Shotgun Mk II",
WEAPON_SPECIALCARBINE_MK2 = "Special Carbine Mk II",
WEAPON_BULLPUPRIFLE_MK2 = "Bullpup Rifle Mk II",
WEAPON_COMBATMG_MK2 = "Combat MG Mk II",
WEAPON_HEAVYSNIPER_MK2 = "Heavy Sniper Mk II",
WEAPON_ASSAULTRIFLE_MK2 = "Assault Rifle Mk II",
WEAPON_CARBINERIFLE_MK2 = "Carbine Rifle Mk II",
WEAPON_MILITARYRIFLE = "Military Rifle",
WEAPON_COMBATSHOTGUN = "Combat Shotgun",
WEAPON_GADGETPISTOL = "Perico Pistol",
WEAPON_EMPLAUNCHER = "Compact EMP Launcher",
WEAPON_HEAVYRIFLE = "Heavy Rifle",
WEAPON_PRECISIONRIFLE = "Precision Rifle",
WEAPON_TACTICALRIFLE = "Service Carbine"
}
Config.TrainMetroStations = {
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[1] = { name = "LSIA Terminal 4", coords = vec(-1083.8078, -2716.4917, -7.4101), nextStation = { Northbound = { h = 316, s = 2 }, Southbound = { h = 137, s = false } } },
[2] = { name = "LSIA Parking", coords = vec(-873.6801, -2313.1482, -12.6264), nextStation = { Northbound = { h = 333, s = 3 }, Southbound = { h = 151, s = 1 } } },
[3] = { name = "Puerto Del Sol", coords = vec(-538.8027, -1289.2268, 80.9013), nextStation = { Northbound = { h = 333, s = 4 }, Southbound = { h = 151, s = 2 } } },
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[4] = { name = "Strawberry", coords = vec(260.8647, -1210.0208, 38.0746), nextStation = { Northbound = { h = 267, s = 6 }, Southbound = { h = 86, s = 3 } } },
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-- [5] = { name = "Pillbox North (Under Construction)", coords = vec(180.9126, -599.2263, 17.7564), nextStation = { { h = 64, s = 6 }, { h = 808, s = 4 } } },
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[6] = { name = "Burton", coords = vec(-294.8436, -336.0311, 10.0631), nextStation = { Northbound = { h = 349, s = 7 }, Southbound = { h = 172, s = 4 } } },
[7] = { name = "Portola Drive", coords = vec(-813.0384, -136.0313, 19.9503), nextStation = { Northbound = { h = 117, s = 8 }, Southbound = { h = 292, s = 6 } } },
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[8] = { name = "Del Perro", coords = vec(-1800.6287, -467.3718, 15.0804), nextStation = { Northbound = { h = 208, s = 9 }, Southbound = { h = 28, s = 7 } } },
[9] = { name = "Little Seoul", coords = vec(-497.0806, -673.1466, 11.8090), nextStation = { Northbound = { h = 276, s = 10 }, Southbound = { h = 83, s = 8 } } },
[10] = { name = "Pillbox South", coords = vec(-211.6538, -1028.5626, 80.5675), nextStation = { Northbound = { h = 151, s = 11 }, Southbound = { h = 380, s = 9 } } },
[11] = { name = "Davis", coords = vec(112.2249, -1723.0388, 80.5415), nextStation = { Northbound = { h = 280, s = false }, Southbound = { h = 80, s = 10 } } },
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}
-- Add electric vehicles to disable combustion engine features
-----------------------------------------------------------------------
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-- PLEASE NOTE: In b3808 (Bottom Dollar Bounties) and newer, electric
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-- vehicles are detected automatically, so this list is not used!
Config.ElectricVehicles = {
"Airtug", "buffalo5", "caddy",
"Caddy2", "caddy3", "coureur",
"cyclone", "cyclone2", "imorgon",
"inductor", "iwagen", "khamelion",
"metrotrain", "minitank", "neon",
"omnisegt", "powersurge", "raiden",
"rcbandito", "surge", "tezeract",
"virtue", "vivanite", "voltic",
"voltic2",
}
---------------------------------------------
-- Register custom street/zone names globally
if Config.CustomNamesShouldUpdateGameTextEntries then
for hash, val in pairs(Config.CustomStreetNames) do
AddTextEntryByHash(hash, val)
end
for name, val in pairs(Config.CustomZoneNames) do
AddTextEntryByHash(joaat(name), val)
end
end