forked from Simnation/Main
110 lines
5.1 KiB
Lua
110 lines
5.1 KiB
Lua
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RegisterNetEvent("polyzone:printPoly")
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AddEventHandler("polyzone:printPoly", function(zone)
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local created_zones = LoadResourceFile(GetCurrentResourceName(), "polyzone_created_zones.txt") or ""
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local output = created_zones .. parsePoly(zone)
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SaveResourceFile(GetCurrentResourceName(), "polyzone_created_zones.txt", output, -1)
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end)
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RegisterNetEvent("polyzone:printCircle")
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AddEventHandler("polyzone:printCircle", function(zone)
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local created_zones = LoadResourceFile(GetCurrentResourceName(), "polyzone_created_zones.txt") or ""
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local output = created_zones .. parseCircle(zone)
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SaveResourceFile(GetCurrentResourceName(), "polyzone_created_zones.txt", output, -1)
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end)
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RegisterNetEvent("polyzone:printBox")
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AddEventHandler("polyzone:printBox", function(zone)
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local created_zones = LoadResourceFile(GetCurrentResourceName(), "polyzone_created_zones.txt") or ""
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local output = created_zones .. parseBox(zone)
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SaveResourceFile(GetCurrentResourceName(), "polyzone_created_zones.txt", output, -1)
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end)
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function round(num, numDecimalPlaces)
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local mult = 10^(numDecimalPlaces or 0)
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return math.floor(num * mult + 0.5) / mult
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end
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function printoutHeader(name)
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return "-- Name: " .. name .. " | " .. os.date("!%Y-%m-%dT%H:%M:%SZ\n")
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end
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function parsePoly(zone)
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if Config.ConfigFormatEnabled then
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local printout = printoutHeader(zone.name)
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printout = printout .. "points = {\n"
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for i = 1, #zone.points do
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if i ~= #zone.points then
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printout = printout .. " vector2(" .. tostring(zone.points[i].x) .. ", " .. tostring(zone.points[i].y) .."),\n"
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else
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printout = printout .. " vector2(" .. tostring(zone.points[i].x) .. ", " .. tostring(zone.points[i].y) ..")\n"
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end
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end
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printout = printout .. "},\nname = \"" .. zone.name .. "\",\n--minZ = " .. zone.minZ .. ",\n--maxZ = " .. zone.maxZ .. ",\n--debugPoly = true\n\n"
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return printout
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else
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local printout = printoutHeader(zone.name)
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printout = printout .. "PolyZone:Create({\n"
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for i = 1, #zone.points do
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if i ~= #zone.points then
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printout = printout .. " vector2(" .. tostring(zone.points[i].x) .. ", " .. tostring(zone.points[i].y) .."),\n"
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else
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printout = printout .. " vector2(" .. tostring(zone.points[i].x) .. ", " .. tostring(zone.points[i].y) ..")\n"
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end
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end
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printout = printout .. "}, {\n name = \"" .. zone.name .. "\",\n --minZ = " .. zone.minZ .. ",\n --maxZ = " .. zone.maxZ .. "\n})\n\n"
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return printout
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end
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end
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function parseCircle(zone)
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if Config.ConfigFormatEnabled then
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local printout = printoutHeader(zone.name)
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printout = printout .. "coords = "
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printout = printout .. "vector3(" .. tostring(round(zone.center.x, 2)) .. ", " .. tostring(round(zone.center.y, 2)) .. ", " .. tostring(round(zone.center.z, 2)) .."),\n"
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printout = printout .. "radius = " .. tostring(zone.radius) .. ",\n"
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printout = printout .. "name = \"" .. zone.name .. "\",\nuseZ = " .. tostring(zone.useZ) .. ",\n--debugPoly = true\n\n"
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return printout
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else
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local printout = printoutHeader(zone.name)
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printout = printout .. "CircleZone:Create("
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printout = printout .. "vector3(" .. tostring(round(zone.center.x, 2)) .. ", " .. tostring(round(zone.center.y, 2)) .. ", " .. tostring(round(zone.center.z, 2)) .."), "
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printout = printout .. tostring(zone.radius) .. ", "
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printout = printout .. "{\n name = \"" .. zone.name .. "\",\n useZ = " .. tostring(zone.useZ) .. ",\n --debugPoly = true\n})\n\n"
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return printout
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end
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end
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function parseBox(zone)
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if Config.ConfigFormatEnabled then
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local printout = printoutHeader(zone.name)
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printout = printout .. "coords = "
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printout = printout .. "vector3(" .. tostring(round(zone.center.x, 2)) .. ", " .. tostring(round(zone.center.y, 2)) .. ", " .. tostring(round(zone.center.z, 2)) .."),\n"
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printout = printout .. "length = " .. tostring(zone.length) .. ",\n"
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printout = printout .. "width = " .. tostring(zone.width) .. ",\n"
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printout = printout .. "name = \"" .. zone.name .. "\",\nheading = " .. zone.heading .. ",\n--debugPoly = true"
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if zone.minZ then
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printout = printout .. ",\nminZ = " .. tostring(round(zone.minZ, 2))
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end
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if zone.maxZ then
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printout = printout .. ",\nmaxZ = " .. tostring(round(zone.maxZ, 2))
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end
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printout = printout .. "\n\n"
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return printout
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else
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local printout = printoutHeader(zone.name)
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printout = printout .. "BoxZone:Create("
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printout = printout .. "vector3(" .. tostring(round(zone.center.x, 2)) .. ", " .. tostring(round(zone.center.y, 2)) .. ", " .. tostring(round(zone.center.z, 2)) .."), "
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printout = printout .. tostring(zone.length) .. ", "
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printout = printout .. tostring(zone.width) .. ", "
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printout = printout .. "{\n name = \"" .. zone.name .. "\",\n heading = " .. zone.heading .. ",\n --debugPoly = true"
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if zone.minZ then
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printout = printout .. ",\n minZ = " .. tostring(round(zone.minZ, 2))
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end
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if zone.maxZ then
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printout = printout .. ",\n maxZ = " .. tostring(round(zone.maxZ, 2))
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end
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printout = printout .. "\n})\n\n"
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return printout
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end
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end
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