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QBShared = QBShared or { }
QBShared.Weapons = {
-- // WEAPONS
-- Melee
[ ` weapon_unarmed ` ] = { name = ' weapon_unarmed ' , label = ' Fists ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_dagger ` ] = { name = ' weapon_dagger ' , label = ' Dagger ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_bat ` ] = { name = ' weapon_bat ' , label = ' Bat ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_bottle ` ] = { name = ' weapon_bottle ' , label = ' Broken Bottle ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_crowbar ` ] = { name = ' weapon_crowbar ' , label = ' Crowbar ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_flashlight ` ] = { name = ' weapon_flashlight ' , label = ' Flashlight ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_golfclub ` ] = { name = ' weapon_golfclub ' , label = ' Golfclub ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_hammer ` ] = { name = ' weapon_hammer ' , label = ' Hammer ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_hatchet ` ] = { name = ' weapon_hatchet ' , label = ' Hatchet ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_knuckle ` ] = { name = ' weapon_knuckle ' , label = ' Knuckle ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_knife ` ] = { name = ' weapon_knife ' , label = ' Knife ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_machete ` ] = { name = ' weapon_machete ' , label = ' Machete ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_switchblade ` ] = { name = ' weapon_switchblade ' , label = ' Switchblade ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_nightstick ` ] = { name = ' weapon_nightstick ' , label = ' Nightstick ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_wrench ` ] = { name = ' weapon_wrench ' , label = ' Wrench ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_battleaxe ` ] = { name = ' weapon_battleaxe ' , label = ' Battle Axe ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_poolcue ` ] = { name = ' weapon_poolcue ' , label = ' Poolcue ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_briefcase ` ] = { name = ' weapon_briefcase ' , label = ' Briefcase ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_briefcase_02 ` ] = { name = ' weapon_briefcase_02 ' , label = ' Briefcase ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_garbagebag ` ] = { name = ' weapon_garbagebag ' , label = ' Garbage Bag ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_handcuffs ` ] = { name = ' weapon_handcuffs ' , label = ' Handcuffs ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_bread ` ] = { name = ' weapon_bread ' , label = ' Baquette ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee killed / Whacked / Executed / Beat down / Murdered / Battered ' } ,
[ ` weapon_stone_hatchet ` ] = { name = ' weapon_stone_hatchet ' , label = ' Stone Hatchet ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Knifed / Stabbed / Eviscerated ' } ,
[ ` weapon_candycane ` ] = { name = ' weapon_candycane ' , label = ' Candy Cane ' , weapontype = ' Melee ' , ammotype = nil , damagereason = ' Melee Killed / Whacked / Executed / Beat down / Musrdered / Battered / Candy Caned ' } ,
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-- Handguns
[ ` weapon_pistol ` ] = { name = ' weapon_pistol ' , label = ' Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_pistol_mk2 ` ] = { name = ' weapon_pistol_mk2 ' , label = ' Pistol Mk2 ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_combatpistol ` ] = { name = ' weapon_combatpistol ' , label = ' Combat Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_appistol ` ] = { name = ' weapon_appistol ' , label = ' AP Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_stungun ` ] = { name = ' weapon_stungun ' , label = ' Taser ' , weapontype = ' Pistol ' , ammotype = ' AMMO_STUNGUN ' , damagereason = ' Died ' } ,
[ ` weapon_pistol50 ` ] = { name = ' weapon_pistol50 ' , label = ' Pistol .50 Cal ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_snspistol ` ] = { name = ' weapon_snspistol ' , label = ' SNS Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_snspistol_mk2 ` ] = { name = ' weapon_snspistol_mk2 ' , label = ' SNS Pistol MK2 ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_heavypistol ` ] = { name = ' weapon_heavypistol ' , label = ' Heavy Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_vintagepistol ` ] = { name = ' weapon_vintagepistol ' , label = ' Vintage Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_flaregun ` ] = { name = ' weapon_flaregun ' , label = ' Flare Gun ' , weapontype = ' Pistol ' , ammotype = ' AMMO_FLARE ' , damagereason = ' Died ' } ,
[ ` weapon_marksmanpistol ` ] = { name = ' weapon_marksmanpistol ' , label = ' Marksman Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_revolver ` ] = { name = ' weapon_revolver ' , label = ' Revolver ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_revolver_mk2 ` ] = { name = ' weapon_revolver_mk2 ' , label = ' Revolver MK2 ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_doubleaction ` ] = { name = ' weapon_doubleaction ' , label = ' Double Action Revolver ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_raypistol ` ] = { name = ' weapon_raypistol ' , label = ' Ray Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_ceramicpistol ` ] = { name = ' weapon_ceramicpistol ' , label = ' Ceramic Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_navyrevolver ` ] = { name = ' weapon_navyrevolver ' , label = ' Navy Revolver ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_gadgetpistol ` ] = { name = ' weapon_gadgetpistol ' , label = ' Gadget Pistol ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plugged / Bust a cap in ' } ,
[ ` weapon_stungun_mp ` ] = { name = ' weapon_stungun_mp ' , label = ' Taser ' , weapontype = ' Pistol ' , ammotype = ' AMMO_STUNGUN ' , damagereason = ' Died ' } ,
[ ` weapon_pistolxm3 ` ] = { name = ' weapon_pistolxm3 ' , label = ' Pistol XM3 ' , weapontype = ' Pistol ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Pistoled / Blasted / Plaugged / Bust a cap in ' } ,
-- Submachine Guns
[ ` weapon_microsmg ` ] = { name = ' weapon_microsmg ' , label = ' Micro SMG ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_smg ` ] = { name = ' weapon_smg ' , label = ' SMG ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_smg_mk2 ` ] = { name = ' weapon_smg_mk2 ' , label = ' SMG MK2 ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_assaultsmg ` ] = { name = ' weapon_assaultsmg ' , label = ' Assault SMG ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_combatpdw ` ] = { name = ' weapon_combatpdw ' , label = ' Combat PDW ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_machinepistol ` ] = { name = ' weapon_machinepistol ' , label = ' Tec-9 ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_PISTOL ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_minismg ` ] = { name = ' weapon_minismg ' , label = ' Mini SMG ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
[ ` weapon_raycarbine ` ] = { name = ' weapon_raycarbine ' , label = ' Raycarbine ' , weapontype = ' Submachine Gun ' , ammotype = ' AMMO_SMG ' , damagereason = ' Riddled / Drilled / Finished / Submachine Gunned ' } ,
-- Shotguns
[ ` weapon_pumpshotgun ` ] = { name = ' weapon_pumpshotgun ' , label = ' Pump Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_pumpshotgun_mk2 ` ] = { name = ' weapon_pumpshotgun_mk2 ' , label = ' Pump Shotgun MK2 ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_sawnoffshotgun ` ] = { name = ' weapon_sawnoffshotgun ' , label = ' Sawn-off Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_assaultshotgun ` ] = { name = ' weapon_assaultshotgun ' , label = ' Assault Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_bullpupshotgun ` ] = { name = ' weapon_bullpupshotgun ' , label = ' Bullpup Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_musket ` ] = { name = ' weapon_musket ' , label = ' Musket ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_heavyshotgun ` ] = { name = ' weapon_heavyshotgun ' , label = ' Heavy Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_dbshotgun ` ] = { name = ' weapon_dbshotgun ' , label = ' Double-barrel Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_autoshotgun ` ] = { name = ' weapon_autoshotgun ' , label = ' Auto Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
[ ` weapon_combatshotgun ` ] = { name = ' weapon_combatshotgun ' , label = ' Combat Shotgun ' , weapontype = ' Shotgun ' , ammotype = ' AMMO_SHOTGUN ' , damagereason = ' Devastated / Pulverized / Shotgunned ' } ,
-- Assault Rifles
[ ` weapon_assaultrifle ` ] = { name = ' weapon_assaultrifle ' , label = ' Assault Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_assaultrifle_mk2 ` ] = { name = ' weapon_assaultrifle_mk2 ' , label = ' Assault Rifle MK2 ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_carbinerifle ` ] = { name = ' weapon_carbinerifle ' , label = ' Carbine Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_carbinerifle_mk2 ` ] = { name = ' weapon_carbinerifle_mk2 ' , label = ' Carbine Rifle MK2 ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_advancedrifle ` ] = { name = ' weapon_advancedrifle ' , label = ' Advanced Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_specialcarbine ` ] = { name = ' weapon_specialcarbine ' , label = ' Special Carbine ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_specialcarbine_mk2 ` ] = { name = ' weapon_specialcarbine_mk2 ' , label = ' Specialcarbine MK2 ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_bullpuprifle ` ] = { name = ' weapon_bullpuprifle ' , label = ' Bullpup Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_bullpuprifle_mk2 ` ] = { name = ' weapon_bullpuprifle_mk2 ' , label = ' Bull Puprifle MK2 ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_compactrifle ` ] = { name = ' weapon_compactrifle ' , label = ' Compact Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_militaryrifle ` ] = { name = ' weapon_militaryrifle ' , label = ' Military Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
[ ` weapon_heavyrifle ` ] = { name = ' weapon_heavyrifle ' , label = ' Heavy Rifle ' , weapontype = ' Assault Rifle ' , ammotype = ' AMMO_RIFLE ' , damagereason = ' Ended / Rifled / Shot down / Floored ' } ,
-- Light Machine Guns
[ ` weapon_mg ` ] = { name = ' weapon_mg ' , label = ' Machinegun ' , weapontype = ' Light Machine Gun ' , ammotype = ' AMMO_MG ' , damagereason = ' Machine gunned / Sprayed / Ruined ' } ,
[ ` weapon_combatmg ` ] = { name = ' weapon_combatmg ' , label = ' Combat MG ' , weapontype = ' Light Machine Gun ' , ammotype = ' AMMO_MG ' , damagereason = ' Machine gunned / Sprayed / Ruined ' } ,
[ ` weapon_combatmg_mk2 ` ] = { name = ' weapon_combatmg_mk2 ' , label = ' Combat MG MK2 ' , weapontype = ' Light Machine Gun ' , ammotype = ' AMMO_MG ' , damagereason = ' Machine gunned / Sprayed / Ruined ' } ,
[ ` weapon_gusenberg ` ] = { name = ' weapon_gusenberg ' , label = ' Thompson SMG ' , weapontype = ' Light Machine Gun ' , ammotype = ' AMMO_MG ' , damagereason = ' Machine gunned / Sprayed / Ruined ' } ,
-- Sniper Rifles
[ ` weapon_sniperrifle ` ] = { name = ' weapon_sniperrifle ' , label = ' Sniper Rifle ' , weapontype = ' Sniper Rifle ' , ammotype = ' AMMO_SNIPER ' , damagereason = ' Sniped / Picked off / Scoped ' } ,
[ ` weapon_heavysniper ` ] = { name = ' weapon_heavysniper ' , label = ' Heavy Sniper ' , weapontype = ' Sniper Rifle ' , ammotype = ' AMMO_SNIPER ' , damagereason = ' Sniped / Picked off / Scoped ' } ,
[ ` weapon_heavysniper_mk2 ` ] = { name = ' weapon_heavysniper_mk2 ' , label = ' Heavysniper MK2 ' , weapontype = ' Sniper Rifle ' , ammotype = ' AMMO_SNIPER ' , damagereason = ' Sniped / Picked off / Scoped ' } ,
[ ` weapon_marksmanrifle ` ] = { name = ' weapon_marksmanrifle ' , label = ' Marksman Rifle ' , weapontype = ' Sniper Rifle ' , ammotype = ' AMMO_SNIPER ' , damagereason = ' Sniped / Picked off / Scoped ' } ,
[ ` weapon_marksmanrifle_mk2 ` ] = { name = ' weapon_marksmanrifle_mk2 ' , label = ' Marksman Rifle MK2 ' , weapontype = ' Sniper Rifle ' , ammotype = ' AMMO_SNIPER ' , damagereason = ' Sniped / Picked off / Scoped ' } ,
[ ` weapon_remotesniper ` ] = { name = ' weapon_remotesniper ' , label = ' Remote Sniper ' , weapontype = ' Sniper Rifle ' , ammotype = ' AMMO_SNIPER_REMOTE ' , damagereason = ' Sniped / Picked off / Scoped ' } ,
-- Heavy Weapons
[ ` weapon_rpg ` ] = { name = ' weapon_rpg ' , label = ' RPG ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_RPG ' , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_grenadelauncher ` ] = { name = ' weapon_grenadelauncher ' , label = ' Grenade Launcher ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_GRENADELAUNCHER ' , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_grenadelauncher_smoke ` ] = { name = ' weapon_grenadelauncher_smoke ' , label = ' Smoke Grenade Launcher ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_GRENADELAUNCHER ' , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_minigun ` ] = { name = ' weapon_minigun ' , label = ' Minigun ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_MINIGUN ' , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_firework ` ] = { name = ' weapon_firework ' , label = ' Firework Launcher ' , weapontype = ' Heavy Weapons ' , ammotype = nil , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_railgun ` ] = { name = ' weapon_railgun ' , label = ' Railgun ' , weapontype = ' Heavy Weapons ' , ammotype = nil , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_railgunxm3 ` ] = { name = ' weapon_railgunxm3 ' , label = ' Railgun XM3 ' , weapontype = ' Heavy Weapons ' , ammotype = nil , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_hominglauncher ` ] = { name = ' weapon_hominglauncher ' , label = ' Homing Launcher ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_STINGER ' , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_compactlauncher ` ] = { name = ' weapon_compactlauncher ' , label = ' Compact Launcher ' , weapontype = ' Heavy Weapons ' , ammotype = nil , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_rayminigun ` ] = { name = ' weapon_rayminigun ' , label = ' Ray Minigun ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_MINIGUN ' , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_emplauncher ` ] = { name = ' weapon_emplauncher ' , label = ' EMP Launcher ' , weapontype = ' Heavy Weapons ' , ammotype = ' AMMO_EMPLAUNCHER ' , damagereason = ' Died ' } ,
-- Throwables
[ ` weapon_grenade ` ] = { name = ' weapon_grenade ' , label = ' Grenade ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Bombed / Exploded / Detonated / Blew up ' } ,
[ ` weapon_bzgas ` ] = { name = ' weapon_bzgas ' , label = ' BZ Gas ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_molotov ` ] = { name = ' weapon_molotov ' , label = ' Molotov ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Torched / Flambeed / Barbecued ' } ,
[ ` weapon_stickybomb ` ] = { name = ' weapon_stickybomb ' , label = ' C4 ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Bombed / Exploded / Detonated / Blew up ' } ,
[ ` weapon_proxmine ` ] = { name = ' weapon_proxmine ' , label = ' Proxmine Grenade ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Bombed / Exploded / Detonated / Blew up ' } ,
[ ` weapon_snowball ` ] = { name = ' weapon_snowball ' , label = ' Snowball ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_pipebomb ` ] = { name = ' weapon_pipebomb ' , label = ' Pipe Bomb ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Bombed / Exploded / Detonated / Blew up ' } ,
[ ` weapon_ball ` ] = { name = ' weapon_ball ' , label = ' Ball ' , weapontype = ' Throwable ' , ammotype = ' AMMO_BALL ' , damagereason = ' Died ' } ,
[ ` weapon_smokegrenade ` ] = { name = ' weapon_smokegrenade ' , label = ' Smoke Grenade ' , weapontype = ' Throwable ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_flare ` ] = { name = ' weapon_flare ' , label = ' Flare pistol ' , weapontype = ' Throwable ' , ammotype = ' AMMO_FLARE ' , damagereason = ' Died ' } ,
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-- Miscellaneous
[ ` weapon_petrolcan ` ] = { name = ' weapon_petrolcan ' , label = ' Petrol Can ' , weapontype = ' Miscellaneous ' , ammotype = ' AMMO_PETROLCAN ' , damagereason = ' Died ' } ,
[ ` gadget_parachute ` ] = { name = ' gadget_parachute ' , label = ' Parachute ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_fireextinguisher ` ] = { name = ' weapon_fireextinguisher ' , label = ' Fire Extinguisher ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_hazardcan ` ] = { name = ' weapon_hazardcan ' , label = ' Hazardcan ' , weapontype = ' Miscellaneous ' , ammotype = ' AMMO_PETROLCAN ' , damagereason = ' Died ' } ,
[ ` weapon_fertilizercan ` ] = { name = ' weapon_fertilizercan ' , label = ' Fertilizer Can ' , weapontype = ' Miscellaneous ' , ammotype = ' AMMO_FERTILIZERCAN ' , damagereason = ' Died ' } ,
[ ` weapon_barbed_wire ` ] = { name = ' weapon_barbed_wire ' , label = ' Barbed Wire ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Prodded ' } ,
[ ` weapon_drowning ` ] = { name = ' weapon_drowning ' , label = ' Drowning ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_drowning_in_vehicle ` ] = { name = ' weapon_drowning_in_vehicle ' , label = ' Drowning in a Vehicle ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_bleeding ` ] = { name = ' weapon_bleeding ' , label = ' Bleeding ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Bled out ' } ,
[ ` weapon_electric_fence ` ] = { name = ' weapon_electric_fence ' , label = ' Electric Fence ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Fried ' } ,
[ ` weapon_explosion ` ] = { name = ' weapon_explosion ' , label = ' Explosion ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated ' } ,
[ ` weapon_fall ` ] = { name = ' weapon_fall ' , label = ' Fall ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Committed suicide ' } ,
[ ` weapon_exhaustion ` ] = { name = ' weapon_exhaustion ' , label = ' Exhaustion ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_hit_by_water_cannon ` ] = { name = ' weapon_hit_by_water_cannon ' , label = ' Water Cannon ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Died ' } ,
[ ` weapon_rammed_by_car ` ] = { name = ' weapon_rammed_by_car ' , label = ' Rammed - Vehicle ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Flattened / Ran over / Ran down ' } ,
[ ` weapon_run_over_by_car ` ] = { name = ' weapon_run_over_by_car ' , label = ' Run Over - Vehicle ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Flattened / Ran over / Ran down ' } ,
[ ` weapon_heli_crash ` ] = { name = ' weapon_heli_crash ' , label = ' Heli Crash ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Helicopter Crash ' } ,
[ ` weapon_fire ` ] = { name = ' weapon_fire ' , label = ' Fire ' , weapontype = ' Miscellaneous ' , ammotype = nil , damagereason = ' Torched / Flambeed / Barbecued ' } ,
-- Animals
[ ` weapon_animal ` ] = { name = ' weapon_animal ' , label = ' Animal ' , weapontype = ' Animals ' , ammotype = nil , damagereason = ' Mauled ' } ,
[ ` weapon_cougar ` ] = { name = ' weapon_cougar ' , label = ' Cougar ' , weapontype = ' Animals ' , ammotype = nil , damagereason = ' Mauled ' } ,
}