forked from Simnation/Main
85 lines
2.5 KiB
Lua
85 lines
2.5 KiB
Lua
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-- Use the template based on the script you're using
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-- dpemotes / rpemotes
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["bzzz_canteen"] = {"mp_player_intdrink", "loop_bottle", "Military canteen", AnimationOptions =
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{
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Prop = 'bzzz_prop_military_canteen_b',
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PropBone = 18905,
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PropPlacement = {0.12, 0.0, 0.05, -124.0, -60.0, 4.0},
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EmoteLoop = true,
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EmoteMoving = true,
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}},
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----------------------------------------------------------------------------
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-- bzzz_usableitems / drinks
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["bzzz_canteen"] = {
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basicInfo = {
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amountToAdd = 200000,
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animationDict = "mp_player_intdrink", animationName = "loop_bottle"},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_prop_military_canteen_b",
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xPos = 0.12, yPos = 0.0, zPos = 0.05, xRot = -124.0, yRot = -60.0, zRot = 4.0
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}
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},
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----------------------------------------------------------------------------
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-- ox_inventory
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['bzzz_canteen'] = {
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label = 'Military canteen',
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weight = 500,
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client = {
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status = { thirst = 200000 },
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anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
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prop = { model = `bzzz_prop_military_canteen_b`, pos = vec3(0.01, 0.02, 0.05), rot = vec3(-10.0, 10.0, 80.0) },
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usetime = 5000,
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cancel = true,
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notification = 'You drank some refreshing water'
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}
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},
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----------------------------------------------------------------------------
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-- qb-core/shared/items.lua
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bzzz_canteen = {
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name = 'bzzz_canteen',
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label = 'Military canteen',
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weight = 500,
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type = 'item',
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image = 'bzzz_prop_military_canteen_b.png',
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unique = false,
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useable = true,
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shouldClose = true,
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combinable = nil,
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description = 'Water'
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},
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----------------------------------------------------------------------------
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-- qb-smallresources
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['bzzz_canteen'] = {
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progress = {
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label = 'Using Item...',
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time = 5000
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},
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animation = {
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animDict = 'mp_player_intdrink',
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anim = 'loop_bottle',
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flags = 49,
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},
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prop = {
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model = 'bzzz_prop_military_canteen_b',
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bone = 60309,
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coords = vector3(0.01, 0.02, 0.05),
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rotation = vector3(-10.0, 10.0, 80.0),
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},
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replenish = {
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type = 'Thirst',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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