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Main/resources/[inventory]/nordi_bbq/client.lua

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local QBCore = exports['qb-core']:GetCoreObject()
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-- Debug-Funktion
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local function Debug(msg)
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print("^2[Grill Debug] ^7" .. msg)
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end
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-- Cache system for item checks
local itemCheckCache = {}
local lastCheckTime = {}
local checkCooldown = 1000 -- 1 second cooldown between checks for the same item
-- Function to check if player has an item
local function HasItem(itemName, amount, callback)
-- Check cache first (to avoid spamming the server)
local cacheKey = itemName .. "_" .. amount
local currentTime = GetGameTimer()
if itemCheckCache[cacheKey] ~= nil and lastCheckTime[cacheKey] and
(currentTime - lastCheckTime[cacheKey]) < checkCooldown then
callback(itemCheckCache[cacheKey])
return
end
-- Create a unique event name for this check
local uniqueEventName = 'nordi_bbq:itemCheckResult:' .. math.random(100000, 999999)
-- Register the event handler
local eventHandler = RegisterNetEvent(uniqueEventName)
AddEventHandler(uniqueEventName, function(hasItem)
itemCheckCache[cacheKey] = hasItem
lastCheckTime[cacheKey] = GetGameTimer()
callback(hasItem)
end)
-- Request the check from server with our unique event name
TriggerServerEvent('nordi_bbq:checkItem', itemName, amount, uniqueEventName)
-- Set a timeout to prevent hanging if something goes wrong
SetTimeout(1000, function()
if not lastCheckTime[cacheKey] or (currentTime - lastCheckTime[cacheKey]) >= checkCooldown then
callback(false)
end
end)
end
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-- Warte auf vollständige Initialisierung von QBCore
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CreateThread(function()
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if not QBCore then
Debug("QBCore nicht gefunden, warte...")
while not QBCore do
QBCore = exports['qb-core']:GetCoreObject()
Wait(100)
end
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end
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Debug("QBCore initialisiert")
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-- Registriere Grill-Props für qb-target
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for _, prop in pairs(Config.GrillProps) do
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Debug("Registriere Target für Prop: " .. tostring(prop))
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exports['qb-target']:AddTargetModel(prop, {
options = {
{
type = "client",
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event = "nordi_bbq:OpenGrillMenu",
icon = "fas fa-fire",
label = "Grillen",
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}
},
distance = 2.0
})
end
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Debug("Target-Optionen registriert")
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end)
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-- Event zum Öffnen des Grill-Menüs
RegisterNetEvent('nordi_bbq:OpenGrillMenu', function()
Debug("Öffne Grill-Menü")
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OpenGrillMenu()
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end)
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-- Funktion zum Überprüfen der Zutaten
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function CheckIngredients(recipe, callback)
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local hasItems = true
local missingItems = {}
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local checkedItems = 0
local totalItems = 0
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if not recipe or not recipe.requires then
Debug("Rezept oder Anforderungen fehlen")
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callback(false, {})
return
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end
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for _, _ in pairs(recipe.requires) do
totalItems = totalItems + 1
end
if totalItems == 0 then
callback(true, {})
return
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end
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for _, item in pairs(recipe.requires) do
HasItem(item.item, item.amount, function(hasItem)
checkedItems = checkedItems + 1
if not hasItem then
hasItems = false
table.insert(missingItems, {
item = item.item,
amount = item.amount
})
end
if checkedItems == totalItems then
callback(hasItems, missingItems)
end
end)
end
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end
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-- Funktion zum Anzeigen fehlender Zutaten
function ShowMissingIngredients(missingItems)
local text = "Fehlende Zutaten:\n"
for _, item in pairs(missingItems) do
local itemLabel = QBCore.Shared.Items[item.item] and QBCore.Shared.Items[item.item].label or item.item
text = text .. "- " .. itemLabel .. " (" .. item.amount .. "x)\n"
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end
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QBCore.Functions.Notify(text, "error", 5000)
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end
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-- Funktion zum Öffnen des Grill-Menüs
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function OpenGrillMenu()
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Debug("Erstelle Grill-Menü")
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local menuOptions = {}
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local recipesChecked = 0
local totalRecipes = 0
-- Count total recipes
for _, _ in pairs(Config.GrillRecipes) do
totalRecipes = totalRecipes + 1
end
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-- Check each recipe
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for _, recipe in pairs(Config.GrillRecipes) do
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CheckIngredients(recipe, function(hasIngredients, missingItems)
recipesChecked = recipesChecked + 1
-- Create menu option for this recipe
local status = hasIngredients and "~g~✓" or "~r~✗"
-- Erstelle Beschreibung mit Zutaten
local description = recipe.description .. "\n\nZutaten:"
for _, item in pairs(recipe.requires) do
local itemLabel = QBCore.Shared.Items[item.item] and QBCore.Shared.Items[item.item].label or item.item
local hasItem = not table.find(missingItems, function(missingItem) return missingItem.item == item.item end)
local itemStatus = hasItem and "~g~✓" or "~r~✗"
description = description .. "\n- " .. item.amount .. "x " .. itemLabel .. " " .. itemStatus
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end
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table.insert(menuOptions, {
title = recipe.label,
description = description,
icon = recipe.icon or "fas fa-drumstick-bite",
onSelect = function()
StartGrilling(recipe)
end
})
-- If all recipes checked, show the menu
if recipesChecked == totalRecipes then
ShowGrillMenu(menuOptions)
end
end)
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end
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end
-- Helper function to find in table
function table.find(t, cb)
for _, v in pairs(t) do
if cb(v) then
return true
end
end
return false
end
-- Function to show the menu
function ShowGrillMenu(menuOptions)
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-- Registriere und zeige das Menü mit ox_lib
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if lib and lib.registerContext then
lib.registerContext({
id = 'grill_menu',
title = 'Grill',
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options = menuOptions
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})
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lib.showContext('grill_menu')
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else
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Debug("FEHLER: ox_lib nicht verfügbar")
QBCore.Functions.Notify("Fehler beim Laden des Menüs", "error")
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end
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end
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-- Funktion zum Starten des Grillvorgangs
function StartGrilling(recipe)
Debug("Starte Grillvorgang für: " .. recipe.label)
-- Überprüfe Zutaten erneut
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CheckIngredients(recipe, function(hasIngredients, missingItems)
if not hasIngredients then
ShowMissingIngredients(missingItems)
return
end
-- Animation und Progressbar
local animDict = "amb@prop_human_bbq@male@base"
local anim = "base"
RequestAnimDict(animDict)
while not HasAnimDictLoaded(animDict) do
Wait(10)
end
QBCore.Functions.Progressbar("grill_food", "Grille " .. recipe.label .. "...", Config.GrillTime, false, true, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {
animDict = animDict,
anim = anim,
flags = 49,
}, {}, {}, function() -- Success
Debug("Grillvorgang abgeschlossen")
TriggerServerEvent('nordi_bbq:server:GiveGrilledFood', recipe.item, recipe.requires)
end, function() -- Cancel
Debug("Grillvorgang abgebrochen")
QBCore.Functions.Notify("Grillvorgang abgebrochen", "error")
end)
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end)
end