1
0
Fork 0
forked from Simnation/Main
Main/resources/[defaultmaps]/gigz_karting_update_v2/client.lua

9 lines
481 B
Lua
Raw Normal View History

2025-08-10 12:33:38 +02:00
local kartCoords = vector3(-85.162, -2067.108, 21.797)
Citizen.CreateThread(function()
while true do
Wait((#(GetEntityCoords(PlayerPedId()) - kartCoords) < 150) and 0 or 1000)
ClearAreaOfVehicles(kartCoords.x, kartCoords.y, kartCoords.z, 1000, false, false, false, false, false)
RemoveVehiclesFromGeneratorsInArea(kartCoords.x - 90.0, kartCoords.y - 90.0, kartCoords.z - 90.0, kartCoords.x + 90.0, kartCoords.y + 90.0, kartCoords.z + 90.0)
end
end)