1
0
Fork 0
forked from Simnation/Main
Main/resources/[carscripts]/jg-handling/framework/main.lua

35 lines
1.2 KiB
Lua
Raw Normal View History

2025-06-07 08:51:21 +02:00
QBCore, ESX = nil, nil
Framework = {
Client = {},
Server = {}
}
if (Config.Framework == "auto" and GetResourceState("qbx_core") == "started") or Config.Framework == "Qbox" then
Config.Framework = "Qbox"
Framework.VehiclesTable = "player_vehicles"
Framework.PlayerIdentifier = "citizenid"
Framework.VehProps = "mods"
Framework.PlayersTable = "players"
Framework.PlayersTableId = "citizenid"
elseif (Config.Framework == "auto" and GetResourceState("qb-core") == "started") or Config.Framework == "QBCore" then
QBCore = exports['qb-core']:GetCoreObject()
Config.Framework = "QBCore"
Framework.VehiclesTable = "player_vehicles"
Framework.PlayerIdentifier = "citizenid"
Framework.VehProps = "mods"
Framework.PlayersTable = "players"
Framework.PlayersTableId = "citizenid"
elseif (Config.Framework == "auto" and GetResourceState("es_extended") == "started") or Config.Framework == "ESX" then
ESX = exports["es_extended"]:getSharedObject()
Config.Framework = "ESX"
Framework.VehiclesTable = "owned_vehicles"
Framework.PlayerIdentifier = "owner"
Framework.VehProps = "vehicle"
Framework.PlayersTable = "users"
Framework.PlayersTableId = "identifier"
else
Config.Framework = "none"
end