forked from Simnation/Main
21 lines
1.5 KiB
Lua
21 lines
1.5 KiB
Lua
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-- Starts the VarHack game with the specified parameters.
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--- @param callback function: Callback function that will receive the result of the game (true for success, false for failure).
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--- @param blocks number|nil: Number of blocks in the game. Default is 5 if nil or out of range (1-15).
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--- @param speed number|nil: Speed of the game in seconds. Default is 20 if nil or less than 2.
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local function varHack(callback, blocks, speed)
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if speed == nil or (speed < 2) then speed = 20 end -- Default speed if not provided or less than 2
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if blocks == nil or (blocks < 1 or blocks > 15) then blocks = 5 end -- Default blocks if not provided or out of range (1-15
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DebugPrint("VarHack called with " .. blocks .. " blocks and " .. speed .. " speed")
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SendNUI("GameLauncher", callback, {
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game = "NumberPuzzle", -- Name of the game
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gameName = "NumberPuzzle", -- Display name of the game
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gameDescription = "Test your skills with VarHack! Solve the number puzzle by matching blocks within the time limit. Adjust the number of blocks and game speed for a personalized challenge!", -- Description of the game
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gameTime = 15, -- Duration of the game in seconds
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triggerEvent = 'var-callback', -- Event to trigger on game completion
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maxAnswersIncorrect = 2, -- Maximum number of incorrect answers allowed
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amountOfAnswers = blocks, -- Number of blocks in the game
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timeForNumberDisplay = 3, -- Time to display numbers (seconds)
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}, true)
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end
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exports("VarHack", varHack)
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