forked from Simnation/Main
47 lines
1.7 KiB
Lua
47 lines
1.7 KiB
Lua
![]() |
if Config.qbSettings.enabled then
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if Config.qbSettings.useNewQBExport then
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QBCore = exports['qb-core']:GetCoreObject()
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end
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QBCore.Functions.CreateUseableItem(Config.items.towingRope, function(source)
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if Config.jobWhitelist.towing.enabled then
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if not IsPlayerJobWhitelisted(source, Config.jobWhitelist.towing.jobs) then
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return TriggerClientEvent('kq_towing:client:notify', source, L('~r~You may not use this item'))
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end
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end
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TriggerClientEvent('kq_towing:client:startRope', source, false, true)
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end)
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QBCore.Functions.CreateUseableItem(Config.items.winch, function(source)
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if Config.jobWhitelist.winch.enabled then
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if not IsPlayerJobWhitelisted(source, Config.jobWhitelist.winch.jobs) then
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return TriggerClientEvent('kq_towing:client:notify', source, L('~r~You may not use this item'))
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end
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end
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TriggerClientEvent('kq_towing:client:startRope', source, true, true)
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end)
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function IsPlayerJobWhitelisted(player, jobs)
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local xPlayer = QBCore.Functions.GetPlayer(player)
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if not xPlayer then
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return false
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end
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local job = xPlayer.PlayerData.job
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return Contains(jobs, job.name)
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end
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function RemovePlayerItem(player, item, amount)
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local xPlayer = QBCore.Functions.GetPlayer(tonumber(player))
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return xPlayer.Functions.RemoveItem(item, amount or 1)
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end
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function AddPlayerItem(player, item, amount)
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local xPlayer = QBCore.Functions.GetPlayer(tonumber(player))
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return xPlayer.Functions.AddItem(item, amount or 1)
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end
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end
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