forked from Simnation/Main
101 lines
2.6 KiB
Lua
101 lines
2.6 KiB
Lua
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if Config.Framework == "ESX" then
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ESX = exports['es_extended']:getSharedObject()
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end
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-- Add a wait loop to ensure ESX is loaded
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if Config.Framework == "ESX" then
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while not ESX do
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Citizen.Wait(100)
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end
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end
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if Config.Framework == "qb-core" then
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QBCore = exports['qb-core']:GetCoreObject()
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end
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RegisterCommand(Config.PropFixCommand, function(source, args, rawCommand)
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local xPlayer = PlayerPedId()
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function RemoveAttachedObjects(ped)
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local handle, object = FindFirstObject()
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local finished = false
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local count = 0
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repeat
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if DoesEntityExist(object) then
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if IsEntityAttachedToEntity(object, ped) then
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DetachEntity(object, true, true)
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SetEntityAsMissionEntity(object, true, true)
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DeleteObject(object)
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Wait(0)
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if not DoesEntityExist(object) then
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count = count + 1
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else
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end
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end
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end
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finished, object = FindNextObject(handle)
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until not finished
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EndFindObject(handle)
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end
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RemoveAttachedObjects(xPlayer)
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if Config.SendNotification then
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local msg = Config.NotificationMsg
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local type = "success"
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Notify(msg, type)
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end
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if Config.ResetTasks then
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ClearPedTasks(xPlayer)
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end
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end, false)
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function Notify(msg, type)
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if Config.Notify == "ESX" then
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if type == "info" then
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ESX.ShowNotification(msg, type, 5000)
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end
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if type == "success" then
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ESX.ShowNotification(msg, type, 5000)
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end
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if type == "error" then
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ESX.ShowNotification(msg, type, 5000)
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end
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elseif Config.Notify == "qb-core" then
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if type == "primary" then
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QBCore.Functions.Notify(msg, "primary", 5000)
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end
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if type == "success" then
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QBCore.Functions.Notify(msg, "success", 5000)
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end
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if type == "error" then
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QBCore.Functions.Notify(msg, "error", 5000)
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end
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elseif Config.Notify == "standalone" then
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ShowNotification(msg)
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elseif Config.Notify == "custom" then
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--add here your notify trigger
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else
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print("Unknown framework specified in Config.Framework!")
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end
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end
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function ShowNotification(msg)
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SetNotificationTextEntry("STRING")
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AddTextComponentString(msg)
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DrawNotification(false, true)
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end
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