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Main/resources/[housing]/qs-housing/client/custom/garages/vms_garagesv2.lua

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2025-06-09 23:54:46 +02:00
if Config.Garage ~= 'vms_garagesv2' then
return
end
function TriggerHouseUpdateGarage()
return
end
CreateThread(function()
while true do
Wait(0)
local ped = PlayerPedId()
local pos = GetEntityCoords(PlayerPedId())
if ped and CurrentHouse ~= nil and (CurrentHouseData.haskey or not Config.Houses[CurrentHouse].locked) and Config.Houses and Config.Houses[CurrentHouse] and Config.Houses[CurrentHouse].garage and Config.Houses[CurrentHouse].garage.x then
local dist = #(pos - vector3(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z))
if dist < 5.0 then
DrawMarker(20, Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.3, 0.15, 120, 10, 20, 155, false, false, false, 1, false, false, false)
if dist < 2.0 then
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
if Config.Houses[CurrentHouse].garage and Config.Houses[CurrentHouse].garage.x and Config.Houses[CurrentHouse].garage.y and Config.Houses[CurrentHouse].garage.z then
if vehicle and vehicle ~= 0 then
DrawText3Ds(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, Lang('HOUSING_DRAWTEXT_GARAGE_STORE'), 'open_garage1', 'E')
if IsControlJustPressed(0, Keys['E']) or IsDisabledControlJustPressed(0, Keys['E']) then
exports['vms_garagesv2']:enterHouseGarage()
end
else
DrawText3Ds(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, Lang('HOUSING_DRAWTEXT_GARAGE_STORE'), 'open_garage2', 'E')
if IsControlJustPressed(0, Keys['E']) or IsDisabledControlJustPressed(0, Keys['E']) then
exports['vms_garagesv2']:enterHouseGarage()
end
end
end
end
else
Wait(1000)
end
end
end
end)