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Main/resources/[standalone]/ox_lib/imports/getNearbyPeds/shared.lua

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2025-06-07 08:51:21 +02:00
--[[
https://github.com/overextended/ox_lib
This file is licensed under LGPL-3.0 or higher <https://www.gnu.org/licenses/lgpl-3.0.en.html>
Copyright © 2025 Linden <https://github.com/thelindat>
]]
---@param coords vector3 The coords to check from.
---@param maxDistance? number The max distance to check.
---@return { ped: number, coords: vector3 }[]
function lib.getNearbyPeds(coords, maxDistance)
local peds = GetGamePool('CPed')
local nearby = {}
local count = 0
maxDistance = maxDistance or 2.0
for i = 1, #peds do
local ped = peds[i]
if not IsPedAPlayer(ped) then
local pedCoords = GetEntityCoords(ped)
local distance = #(coords - pedCoords)
if distance < maxDistance then
count += 1
nearby[count] = {
ped = ped,
coords = pedCoords,
}
end
end
end
return nearby
end
return lib.getNearbyPeds