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Main/resources/[props]/bzzz_military_canteen/data/animation.lua

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2025-06-07 08:51:21 +02:00
-- Use the template based on the script you're using
-- dpemotes / rpemotes
["bzzz_canteen"] = {"mp_player_intdrink", "loop_bottle", "Military canteen", AnimationOptions =
{
Prop = 'bzzz_prop_military_canteen_b',
PropBone = 18905,
PropPlacement = {0.12, 0.0, 0.05, -124.0, -60.0, 4.0},
EmoteLoop = true,
EmoteMoving = true,
}},
----------------------------------------------------------------------------
-- bzzz_usableitems / drinks
["bzzz_canteen"] = {
basicInfo = {
amountToAdd = 200000,
animationDict = "mp_player_intdrink", animationName = "loop_bottle"},
firstProp = {
boneIndex = 18905,
propName = "bzzz_prop_military_canteen_b",
xPos = 0.12, yPos = 0.0, zPos = 0.05, xRot = -124.0, yRot = -60.0, zRot = 4.0
}
},
----------------------------------------------------------------------------
-- ox_inventory
['bzzz_canteen'] = {
label = 'Military canteen',
weight = 500,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `bzzz_prop_military_canteen_b`, pos = vec3(0.01, 0.02, 0.05), rot = vec3(-10.0, 10.0, 80.0) },
usetime = 5000,
cancel = true,
notification = 'You drank some refreshing water'
}
},
----------------------------------------------------------------------------
-- qb-core/shared/items.lua
bzzz_canteen = {
name = 'bzzz_canteen',
label = 'Military canteen',
weight = 500,
type = 'item',
image = 'bzzz_prop_military_canteen_b.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
description = 'Water'
},
----------------------------------------------------------------------------
-- qb-smallresources
['bzzz_canteen'] = {
progress = {
label = 'Using Item...',
time = 5000
},
animation = {
animDict = 'mp_player_intdrink',
anim = 'loop_bottle',
flags = 49,
},
prop = {
model = 'bzzz_prop_military_canteen_b',
bone = 60309,
coords = vector3(0.01, 0.02, 0.05),
rotation = vector3(-10.0, 10.0, 80.0),
},
replenish = {
type = 'Thirst',
replenish = math.random(20, 40),
isAlcohol = false,
event = false,
server = false
}
},